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Yellow Dragon Ninja
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Yellow Duston
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".
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Yellow Gadget
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.
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Yellow Luster Shield
Property |
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Text |
Increase the DEF of all monsters on your side of the field by 300 points.
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Yellow Ninja
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. You can only use this effect of "Yellow Ninja" once per turn.
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Yellow-Bellied Oni
Types |
Zombie / Effect
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Attribute |
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Level (4) |
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Text |
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
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Yoko, the Graceful Mayakashi
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Yoko-Zuna Sumo Spirit
Types |
Warrior / Pendulum / Spirit / Effect
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Attribute |
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Level (5) |
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Text |
Pendulum Effect: If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.
Monster Effect: When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
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Yokotuner
Types |
Beast / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
When this card is Normal Summoned: You can Special Summon 1 Tuner from your hand or Graveyard, but it has its effects negated.
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Yomi Ship
Types |
Aqua / Effect
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Attribute |
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Level (3) |
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Text |
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
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Yorishiro of the Aqua
Types |
Aqua / Effect
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Attribute |
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Level (4) |
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Text |
You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters.
● (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's.
● (Only if "Umi" is on the field), Special Summon that monster in Defense Position.
You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.
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Yosen Training Grounds
Property |
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Text |
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of "Yosen Training Grounds" once per turn.
● 1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field).
● 3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
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Yosen Whirlwind
Property |
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Text |
Activate this card by paying 800 LP. Once per turn, if a face-up "Yosenju" monster you control returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card.
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Yosenju Izna
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn.
● You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned.
● If you control another "Yosenju" monster: You can draw 1 card.
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Yosenju Kama 1
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 1". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Yosenju Kama 2
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Yosenju Kama 3
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
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Yosenju Kodam
Types |
Beast-Warrior / Effect
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Attribute |
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Level (1) |
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Text |
You can Tribute this card, then target 1 "Yosen Training Grounds" you control; place 3 Yosen Counters on it. You can only use this effect of "Yosenju Kodam" once per turn. You can banish this card from your Graveyard; you can Normal Summon 1 "Yosenju" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
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Yosenju Magat
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Yosenju Misak
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Yosenju Oroshi Channeling
Property |
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Text |
If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Yosenju" monsters.
● Add 1 Level 5 or higher "Yosenju" monster from your Deck to your hand.
● Place 1 "Yosenju Shinchu L" and 1 "Yosenju Shinchu R" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase.
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Yosenju Oyam
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Yosenju Sabu
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Sabu" once per turn.
● If this card is Normal Summoned: If you control another "Yosenju" card, you can add 1 "Yosenju" Pendulum Monster from your Deck to your hand.
● You can target 1 "Yosenju" card you control; place 1 "Dizzying Winds of Yosen Village" or "Yosen Whirlwind" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.
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Yosenju Shinchu L
Types |
Rock / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
Monster Effect: If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
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Yosenju Shinchu R
Types |
Rock / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
Monster Effect: If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
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