Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Ulevo

Types

Winged Beast / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Ultimate Ancient Gear Golem

Types

Machine / Fusion / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

"Ancient Gear Golem" + 2 "Ancient Gear" monsters

Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.

Ultimate Axon Kicker

Types

Psychic / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 Psychic-Type Synchro Monster + 1 Psychic-Type monster

This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.

Ultimate Baseball Kid

Types

Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent.

Ultimate Bright Knight Ursatron Alpha

Types

Machine / Effect

Attribute

Water

Level (7)

Star Star Star Star Star Star Star

Text

(This card is always treated as an "Ursarctic" and "Drytron" card.)

Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster, except "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.

Ultimate Conductor Tyranno

Types

Dinosaur / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur monsters from your GY. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.

Ultimate Crystal Magic

Property

Normal

Text

When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.

Ultimate Crystal Rainbow Dragon Overdrive

Types

Dragon / Fusion / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

1 "Ultimate Crystal" monster + 7 "Crystal Beast" monsters

Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an "Ultimate Crystal" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your "Crystal Beast" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished "Crystal Beast" monsters.

Ultimate Divine-Beast

Property

Continuous

Text

When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn.

Ultimate Dragonic Utopia Ray

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (5)

Star Star Star Star Star

Text

3 Level 5 monsters

(This card is always treated as "Number C39: Utopia Ray".)

Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" Monster Cards equipped to this card; negate their effects.

Ultimate Earthbound Immortal

Property

Continuous

Text

If a Normal Summoned/Set "Earthbound Immortal" monster is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of "Ultimate Earthbound Immortal" once per turn.

Ultimate Fire Formation - Seito

Property

Normal

Text

Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.

Ultimate Fire Formation - Sinto

Property

Counter

Text

When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.

Ultimate Flagship Ursatron

Types

Machine / Fusion / Effect

Attribute

Water

Level (7)

Star Star Star Star Star Star Star

Text

(This card is always treated as an "Ursarctic" and "Drytron" card.)

Must be Special Summoned with "Ursarctic Drytron". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 "Ursarctic" or "Drytron" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Ursarctic" or "Drytron" monsters; add it to your hand.

Ultimate Flame Swordsman

Types

Warrior / Fusion / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

"Flame Swordsman" + "Fighting Flame Dragon"

You can target 1 monster your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. This is a Quick Effect if this card is equipped with an Equip Card. At the start of the Damage Step, if this card battles: You can double this card's ATK until the end of this turn, but if you do, destroy it during the End Phase of this turn. You can only use each effect of "Ultimate Flame Swordsman" once per turn.

Ultimate Fusion

Property

Quick-Play

Text

During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.

Ultimate Great Insect

Types

Insect / Fusion / Effect

Attribute

Earth

Level (9)

Star Star Star Star Star Star Star Star Star

Text

1 Level 8 Insect monster + 1 Level 7 Insect monster

You can only Special Summon "Ultimate Great Insect" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls.

Ultimate Insect LV1

Types

Insect / Effect

Attribute

Wind

Level (1)

Star

Text

While this card is on the field, it is unaffected by the effects of Spell Cards. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

Ultimate Insect LV3

Types

Insect / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If this card was Special Summoned by the effect of "Ultimate Insect LV1", while it remains on the field all of your opponent's monsters lose 300 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

Ultimate Insect LV5

Types

Insect / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

If this card was Special Summoned by the effect of "Ultimate Insect LV3", while it remains on the field all of your opponent's monsters lose 500 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)

Ultimate Insect LV7

Types

Insect / Effect

Attribute

Wind

Level (7)

Star Star Star Star Star Star Star

Text

If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all your opponent's monsters lose 700 ATK and DEF.

Ultimate Leo Utopia Ray

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (5)

Star Star Star Star Star

Text

3 Level 5 monsters
(This card is always treated as "Number C39: Utopia Ray".)

Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

Ultimate Obedient Fiend

Types

Fiend / Effect

Attribute

Fire

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.

Ultimate Offering

Property

Continuous

Text

During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.

Ultimate Providence

Property

Counter

Text

When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


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