|
Tri-and-Guess
Property |
|
Text |
If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more cards of the declared card type gains 3000 Life Points.
|
|
|
Trial and Tribulation
Property |
|
Text |
You can only activate 1 "Trial and Tribulation" per turn. During the End Phase of the turn this card was activated, apply this effect, depending on the number of monsters you Tributed from the field and from your hand this turn, except Tokens.
● 1: Draw 1 card.
● 2: Add 2 monsters from your Graveyard to your hand.
● 3+: Destroy up to 3 face-up cards on the field.
|
|
|
|
Trial of Nightmare
Types |
Fiend / Normal
|
Attribute |
|
Level (4) |
|
Text |
This fiend passes judgment on enemies that are locked in coffins.
|
|
|
Trial of the Princesses
Property |
|
Text |
Equip only to "White Magician Pikeru" or "Ebon Magician Curran"; it gains 800 ATK. During a turn that the equipped monster destroyed a Level 5 or higher monster by battle, you can Tribute the equipped monster and this card to Special Summon from your hand or Deck: 1 "Princess Pikeru" if you Tributed "White Magician Pikeru", or 1 "Princess Curran" if you Tributed "Ebon Magician Curran".
|
|
|
|
Triamid Cruiser
Property |
|
Text |
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.
|
|
|
Triamid Dancer
Types |
Rock / Effect
|
Attribute |
|
Level (3) |
|
Text |
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
|
|
|
|
Triamid Fortress
Property |
|
Text |
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
|
|
|
Triamid Hunter
Types |
Rock / Effect
|
Attribute |
|
Level (3) |
|
Text |
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
|
|
|
|
Triamid Kingolem
Property |
|
Text |
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn.
|
|
|
Triamid Loading
Property |
|
Text |
If a Field Spell is placed face-up in the Field Zone: You can add 1 "Triamid" Spell/Trap from your Deck to your hand, except "Triamid Loading". If a face-up Rock monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Triamid" monster with a different name from your Deck. You can only use each effect of "Triamid Loading" once per turn.
|
|
|
|
Triamid Master
Types |
Rock / Effect
|
Attribute |
|
Level (4) |
|
Text |
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
|
|
|
Triamid Pulse
Property |
|
Text |
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects;
● Target 1 other face-up card on the field; destroy it.
● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.
● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.
|
|
|
|
Triamid Sphinx
|
|
Triangle Ecstasy Spark
Property |
|
Text |
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.
|
|
|
|
Triangle O
Property |
|
Text |
If you control "Crystal Skull", "Ashoka Pillar", and "Cabrera Stone": Destroy all cards on the field, also for the rest of this turn, your opponent takes any effect damage you would have taken instead. You can banish this card from your GY, then target 1 each of "Crystal Skull", "Ashoka Pillar", and "Cabrera Stone" in your GY; shuffle them into the Deck, then draw 3 cards. You can only use 1 "Triangle O" effect per turn, and only once that turn.
|
|
|
Triangle Power
Property |
|
Text |
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.
|
|
|
|
Trias Hierarchia
|
|
Tribal Synergy
Types |
Mai / Skill
|
Attribute |
|
Level (0) |
|
Text |
If you have an "Amazoness" monster and a "Harpie" monster in your hand, reveal them and draw 1 card.
If you control an "Amazoness" monster and a "Harpie" monster, draw 2 cards.
Each of these Skills can only be used once per Duel.
|
|
|
|
Tribe Drive
Property |
|
Text |
If you have 3 or more different Monster Types on your field: You can choose 3 monsters from your Deck with different Types from each other but with the same Types as the monsters you control, then, your opponent randomly chooses 1 for you to either add to your hand or Special Summon, also place the remaining monsters on the bottom of your Deck in any order. You can only activate 1 "Tribe Drive" per turn.
|
|
|
Tribe-Infecting Virus
Types |
Aqua / Effect
|
Attribute |
|
Level (4) |
|
Text |
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
|
|
|
|
Tribe-Shocking Virus
Types |
Thunder / Effect
|
Attribute |
|
Level (4) |
|
Text |
Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.
|
|
|
Tribute Burial
Property |
|
Text |
Once during this turn, you can Tribute Summon a monster that requires 2 Tributes by banishing 1 monster from each GY instead, also you cannot Special Summon monsters for the rest of this turn.
|
|
|
|
Tribute Doll
Property |
|
Text |
Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn.
|
|
|
Tribute to The Doomed
Property |
|
Text |
Discard 1 card, then target 1 monster on the field; destroy it.
|
|
|
|
Trick Box
Property |
|
Text |
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.
|
|