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Test Ape
Types |
Beast / Effect
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Attribute |
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Level (2) |
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Text |
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
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Test Panther
Types |
Beast / Link / Effect
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Attribute |
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Text |
2 monsters including a "Gladiator Beast" monster
If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.
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Test Tiger
Types |
Beast / Effect
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Attribute |
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Level (3) |
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Text |
If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster.
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Testament of the Arcane Lords
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Testudo erat Numen
Types |
Aqua / Effect
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Attribute |
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Level (1) |
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Text |
Neither player can Special Summon monsters with 1800 or more ATK.
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Tethys, Goddess of Light
Types |
Fairy / Effect
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Attribute |
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Level (5) |
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Text |
When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
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Teva
Types |
Warrior / Effect
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Attribute |
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Level (5) |
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Text |
When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.
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Texchanger
Types |
Cyberse / Effect
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Attribute |
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Level (1) |
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Text |
Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.
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That Grass Looks Greener
Property |
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Text |
If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.
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That Six
Property |
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Text |
Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect, based on the result.
● 1, 3, or 5: The die result is treated as 6.
● 2, 4, or 6: The die result is treated as 1.
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That Wacky Alchemy!
Property |
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Text |
If a face-up Spell Card(s) in your opponent's Spell & Trap Card Zones is sent to the Graveyard: You can target 1 face-up monster on the field; destroy that target.
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That Wacky Magic!
Property |
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Text |
Banish all Spell Cards from your Graveyard; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished x 300.
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That Which Feeds on Life
Types |
Fiend / Normal
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Attribute |
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Level (4) |
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Text |
A monster that feeds on the energy of other creatures.
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The 13th Grave
Types |
Zombie / Normal
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Attribute |
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Level (3) |
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Text |
A zombie that suddenly appeared from plot #13 - an empty grave.
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The A. Forces
Property |
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Text |
All Warrior-Type monsters you control gain 200 ATK for each Warrior or Spellcaster-Type monster you control.
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The Abyss Dragon Swordsoul
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The Accumulator
Types |
Thunder / Effect
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Attribute |
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Level (1) |
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Text |
Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.
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The Agent of Creation - Venus
Types |
Fairy / Effect
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Attribute |
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Level (3) |
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Text |
You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.
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The Agent of Destruction - Venus
Types |
Fairy / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
You can banish 1 "The Agent of Creation - Venus" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then for every 500 LP paid, target 1 of your "Mystical Shine Ball" that is banished or in your GY; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 "The Agent of Destruction - Venus" effect per turn, and only once that turn.
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The Agent of Entropy - Uranus
Types |
Fairy / Tuner / Effect
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Attribute |
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Level (5) |
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Text |
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect.
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The Agent of Force - Mars
Types |
Fairy / Effect
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Attribute |
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Level (3) |
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Text |
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
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The Agent of Judgment - Saturn
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The Agent of Life - Neptune
Types |
Fairy / Effect
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Attribute |
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Level (1) |
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Text |
You can discard this card; Special Summon 1 "The Agent" monster from your hand or GY, except "The Agent of Life - Neptune", or, if "The Sanctuary in the Sky" is on the field or in either GY, you can Special Summon 1 "Hyperion" monster instead. Neither player can Tribute a monster Summoned with this effect, until the end of your opponent's turn. If this card is banished: You can add 1 "The Sanctuary in the Sky" from your Deck to your hand. You can only use each effect of "The Agent of Life - Neptune" once per turn.
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The Agent of Miracles - Jupiter
Types |
Fairy / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect.
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The Agent of Mystery - Earth
Types |
Fairy / Tuner / Effect
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Attribute |
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Level (2) |
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Text |
When this card is Normal Summoned: You can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth" or, if "The Sanctuary in the Sky" is on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.
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