Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Djinn Demolisher of Rituals

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, that Ritual Summoned monster cannot be targeted by the card effects of the other player.

Djinn Disserere of Rituals

Types

Fiend / Effect

Attribute

Dark

Level (1)

Star

Text

When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.

Djinn Presider of Rituals

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.

Djinn Prognosticator of Rituals

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. If you Ritual Summon using this card, if that Ritual Summoned monster inflicts battle damage to your opponent, they discard 1 card.

Djinn Releaser of Rituals

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If a player Ritual Summons using this card, the other player cannot Special Summon while that Ritual Summoned monster is face-up on the field.

Do a Barrel Roll

Property

Counter

Text

When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it.

DoSolfachord Coolia

Types

Fairy / Pendulum / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

Pendulum Effect: Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.

Monster Effect: You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.

DoSolfachord Cutia

Types

Fairy / Pendulum / Effect

Attribute

Earth

Level (1)

Star

Text

Pendulum Effect: Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.

Monster Effect: While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.

Doble Passe

Property

Normal

Text

When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.

Doctor Cranium

Types

Psychic / Effect

Attribute

Earth

Level (1)

Star

Text

When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.

Doctor D

Property

Normal

Text

Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn.

Dodger Dragon

Types

Dragon / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.

Dododo Bot

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

Dododo Buster

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position.

Dododo Driver

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster you control, then activate 1 of these effects;

● Increase its Level by 1.

● Reduce its Level by 1.

Dododo Swordsman

Types

Warrior / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.

Dododo Warrior

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's Graveyard, until the end of the Damage Step.

Dododo Witch

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal or Special Summoned: You can Special Summon 1 "Dododo" monster from your hand in Attack Position or face-down Defense Position, except "Dododo Witch".

Dodododraw

Property

Normal

Text

Send 1 "Dododo" monster from your hand or face-up from your side of the field to the Graveyard; draw 2 cards. You can only activate 1 "Dodododraw" per turn.

Dodododwarf Gogogoglove

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.

Doggy Diver

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon "Doggy Diver" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster.

Dogmatika Adin, the Enlightened

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Adin, the Enlightened" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dogmatika" monster from your Deck, except "Dogmatika Adin, the Enlightened".

Dogmatika Alba Zoa

Types

Spellcaster / Ritual / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Ritual Summoned, except by "Dogmatikalamity" or another "Dogmatika" card effect. "Dogmatika" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent).

● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY.

● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck.

You can only use this effect of "Dogmatika Alba Zoa" once per turn.

Dogmatika Ashiyan

Types

Spellcaster / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 "Dogmatika" card in your GY, except "Dogmatika Ashiyan"; add it to your hand. When an opponent's monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Ashiyan" once per turn.

Dogmatika Ecclesia, the Virtuous

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


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