Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Dimensional Fissure

Property

Continuous

Text

Any monster sent to the GY is banished instead.

Dimensional Inversion

Property

Normal

Text

Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.

Dimensional Prison

Property

Normal

Text

When an opponent's monster declares an attack: Target that attacking monster; banish that target.

Dimensionhole

Property

Normal

Text

Select 1 monster on your side of the field and remove it from play until your next Standby Phase. While the monster is removed from play, the Monster Card Zone of the selected monster cannot be used.

Dimer Synthesis

Property

Normal

Text

Activate 1 of these effects;

● Add 1 "Catalyst Field" from your Deck to your hand.

● Add 1 "Burnout", and 1 "Chemicritter" monster, from your Deck to your hand.

You can banish this card from your GY, then target 2 face-up monsters you control, including a Gemini monster that is treated as an Effect Monster and has gained its effects; until the end of this turn, make 1 of those monster's ATK 0, and if you do, the second monster gains ATK equal to the first monster's original ATK. You can only use each effect of "Dimer Synthesis" once per turn.

Dimonno Vaalmonica

Types

Fiend / Pendulum / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Pendulum Effect: Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field.

Monster Effect: If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.

Dingirsu, the Orcust of the Evening Star

Types

Machine / Xyz / Effect

Attribute

Dark

Rank (8)

Star Star Star Star Star Star Star Star

Text

2 Level 8 monsters

You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;

● Send 1 card your opponent controls to the GY.

● Attach 1 of your banished Machine monsters to this card as material.

Dino Brain Immunity

Types

Hassleberry / Skill

Attribute

N/a

Level (0)

Text

Apply the following Skills.

● The battle positions of Dinosaur monsters cannot be changed by Trap Cards or effects.

● Level 7 or higher Dinosaur monsters on the field cannot be targeted by Spell Cards or effects.

Dino Destruction

Types

Rex / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase. Once per turn, you can choose 1 Level 6 or higher Dinosaur monster you control. This turn, if it attacks a Defense Position monster, inflict piercing battle damage. Flip this card over at the end of the turn you activated this Skill.

Dino-Sewing

Types

Fiend / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be destroyed by battle. If this card is targeted for an attack: This card gains 1000 ATK and DEF. If this card attacked, after damage calculation: The ATK and DEF gained from this effect returns to 0.

Dinomic Powerload

Property

Field

Text

All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.

Dinomight Knight, the True Dracofighter

Types

Wyrm / Effect

Attribute

Water

Level (6)

Star Star Star Star Star Star

Text

To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand.

Dinomight Powerload, the Dracoslayer

Types

Machine / Pendulum / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.

Monster Effect: (This card is always treated as a "Dinomist" card.)

If this card is Tributed: You can add 1 face-up "Dracoslayer" or "Dinomist" Pendulum Monster from your Extra Deck to your hand, except "Dinomight Powerload, the Dracoslayer". You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.

Dinomist Ankylos

Types

Machine / Pendulum / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.

Monster Effect: Banish any monster destroyed by battle with a "Dinomist" monster you control.

Dinomist Brachion

Types

Machine / Pendulum / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.

Monster Effect: If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).

Dinomist Ceratops

Types

Machine / Pendulum / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.

Monster Effect: If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).

Dinomist Charge

Property

Continuous

Text

When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.

Dinomist Eruption

Property

Normal

Text

If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.

Dinomist Plesios

Types

Machine / Pendulum / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.

Monster Effect: All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.

Dinomist Pteran

Types

Machine / Pendulum / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.

Monster Effect: When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.

Dinomist Rex

Types

Machine / Pendulum / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Pendulum Effect: Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.

Monster Effect: If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;

● This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

● Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.

Dinomist Rush

Property

Normal

Text

Special Summon 1 "Dinomist" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 "Dinomist Rush" per turn.

Dinomist Spinos

Types

Machine / Pendulum / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.

Monster Effect: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;

● This card can attack your opponent directly this turn.

● This card can make a second attack during each Battle Phase this turn.

Dinomist Stegosaur

Types

Machine / Pendulum / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.

Monster Effect: If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.

Dinomists Howling

Property

Continuous

Text

When this card is activated: You can place 1 or 2 "Dinomist" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except "Dinomist" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 "Dinomist" monster, then target 1 card your opponent controls; return it to the hand.


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