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D.D. Jet Iron
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D.D. Patrol Plane
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of "D.D. Patrol Plane" once per turn.
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D.D. Scout Plane
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn.
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D.D. Seeker
Types |
Psychic / Effect
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Attribute |
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Level (3) |
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Text |
(Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of "D.D. Seeker" once per turn.
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D.D. Sprite
Types |
Fairy / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field.
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D.D. Survivor
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
During the End Phase, if this card was banished while face-up on your field, this turn: Special Summon this banished card. This effect can only activate once per turn.
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D.D. Telepon
Types |
Psychic / Effect
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Attribute |
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Level (2) |
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Text |
If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.
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D.D. Trainer
Types |
Fiend / Normal
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Attribute |
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Level (1) |
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Text |
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
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D.D. Trap Hole
Property |
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Text |
When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
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D.D. Unicorn Knight
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
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D.D. Warrior
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
After damage calculation, when this card battles a monster: Banish that monster, also banish this card.
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D.D. Warrior Lady
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
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D.D.D. - Different Dimension Derby
Property |
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Text |
If you control a face-up monster that was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, Xyz, or Link Summoned using a Normal Monster as material: You can target 1 card on the field; banish it.
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D.D.M. - Different Dimension Master
Types |
Spellcaster / Effect
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Attribute |
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Level (5) |
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Text |
Once per turn: You can discard 1 Spell, then target 1 of your banished monsters; Special Summon that target.
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D.D.R. - Different Dimension Reincarnation
Property |
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Text |
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy that monster.
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D/D Ark
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn.
Monster Effect: If this card is destroyed by card effect: You can Special Summon 1 face-up "D/D" Pendulum Monster from your Extra Deck, except "D/D Ark", but its effects are negated. You can only use this effect of "D/D Ark" once per turn.
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D/D Berfomet
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn: You can target 1 "D/D" monster you control that has a Level, except "D/D Berfomet", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
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D/D Cerberus
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field).
Monster Effect: When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand.
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D/D Dog
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D/D Evil
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
Monster Effect: Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.
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D/D Ghost
Types |
Fiend / Tuner / Effect
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Attribute |
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Level (2) |
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Text |
If this card is sent to the Graveyard: You can target 1 "D/D" monster or "Dark Contract" card in your Graveyard, except "D/D Ghost"; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished "D/D" monsters or "Dark Contract" cards, except "D/D Ghost"; return it to the Graveyard.
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D/D Gryphon
Types |
Fiend / Pendulum / Effect
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Attribute |
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Level (4) |
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Text |
Pendulum Effect: You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.
Monster Effect: If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.
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D/D Lamia
Types |
Fiend / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn.
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D/D Lilith
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn.
● Target 1 "D/D" monster in your Graveyard; add it to your hand.
● Add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand.
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D/D Necro Slime
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
If this card is in your GY: You can Fusion Summon 1 "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY, including this card. You can only use this effect of "D/D Necro Slime" once per turn.
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