Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43

DNA Transplant

Property

Continuous

Text

Activate by declaring 1 monster Attribute. All face-up monsters become that Attribute.

DPH Gendamoore

Types

Cyberse / Synchro / Tuner / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can Special Summon 1 Level 4 Cyberse monster from your GY in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. When your Cyberse monster battles an opponent's monster and inflicts battle damage to them: You can banish this card from your GY; inflict that much damage to your opponent. You can only use each effect of "DPH Gendamoore" once per turn.

DUCKER Mobile Cannon

Types

Machine / Flip / Effect

Attribute

Light

Level (3)

Star Star Star

Text

FLIP: Target 1 Level 4 monster in your GY; add that target to your hand.

DZW - Chimera Clad

Types

Fiend / Effect

Attribute

Dark

Level (1)

Star

Text

You can target 1 "Number C39" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.

Dai Dance

Property

Normal

Text

Choose 1 opponent's unused Main Monster Zone; if your opponent would Normal or Special Summon a monster to their Main Monster Zone, and the chosen zone can be used, they must use that zone. (They cannot Summon multiple monsters to their Main Monster Zones while this effect is applied.) This effect applies until the zone is occupied or becomes unusable. You can only apply the effect of "Dai Dance" once per Duel.

Dai-sojo of the Ice Barrier

Types

Spellcaster / Effect

Attribute

Water

Level (6)

Star Star Star Star Star Star

Text

If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects.

Daidara-Bocchi

Types

Zombie / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand.

Daidaratant the Ooze Giant

Types

Zombie / Xyz / Pendulum / Effect

Attribute

Water

Rank (4)

Star Star Star Star

Text

Pendulum Effect: You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn.

Monster Effect: 2 Level 4 monsters

If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn.

Daigusto Eguls

Types

Psychic / Synchro / Effect

Attribute

Wind

Level (7)

Star Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner "Gusto" monsters

Once per turn, during your End Phase: You can banish 1 WIND monster from your Graveyard to target 1 face-down card your opponent controls; destroy that target.

Daigusto Emeral

Types

Rock / Xyz / Effect

Attribute

Wind

Rank (4)

Star Star Star Star

Text

2 Level 4 monsters

Once per turn: You can detach 1 material from this card, then activate 1 of these effects;

● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card.

● Target 1 non-Effect Monster in your GY; Special Summon that target.

Daigusto Falcos

Types

Psychic / Synchro / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner "Gusto" monsters

When this card is Synchro Summoned: All "Gusto" monsters currently on the field gain 600 ATK.

Daigusto Gulldos

Types

Psychic / Synchro / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner "Gusto" monsters

Once per turn: You can shuffle 2 "Gusto" monsters from your Graveyard into the Main Deck to target 1 face-up monster your opponent controls; destroy that target.

Daigusto Laplampilica

Types

Psychic / Synchro / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner "Gusto" monsters

You can only Special Summon "Daigusto Laplampilica" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Gusto" monster from your hand and 1 "Gusto" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 "Gusto" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other "Gusto" Synchro Monsters you control with card effects.

Daigusto Phoenix

Types

Pyro / Xyz / Effect

Attribute

Wind

Rank (2)

Star Star

Text

2 Level 2 monsters

Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

Daigusto Sphreez

Types

Psychic / Synchro / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner "Gusto" monsters

When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.

Dakki, the Graceful Mayakashi

Types

Zombie / Tuner / Effect

Attribute

Fire

Level (2)

Star Star

Text

You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.

Damage Condenser

Property

Normal

Text

When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in Attack Position.

Damage Diet

Property

Normal

Text

Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)

Damage Eater

Types

Fiend / Effect

Attribute

Dark

Level (2)

Star Star

Text

During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.

Damage Gate

Property

Normal

Text

When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.

Damage Mage

Types

Spellcaster / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

Damage Polarizer

Property

Counter

Text

Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.

Damage Translation

Property

Normal

Text

Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.

Damage Vaccine Ω MAX

Property

Normal

Text

When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.

Dance Princess of the Ice Barrier

Types

Spellcaster / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Once per turn, if you control another "Ice Barrier" monster: You can reveal any number of "Ice Barrier" monsters in your hand, then target an equal number of Set Spells/Traps your opponent controls; return those targets to the hand.


Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43