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Sphere of Chaos
Types |
Machine / Effect
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Attribute |
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Level (5) |
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Text |
While this card is face-up on the field its Attribute is also treated as LIGHT. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your Deck to your hand.
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Spherous Lady
Types |
Rock
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Attribute |
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Level (3) |
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Text |
Many have been deceived by the beauty of this vampire.
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Sphinx Teleia
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Spider Egg
Property |
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Text |
When your opponent declares a direct attack, while you have 3 or more Insect monsters in your GY: Negate the attack, and if you do, Special Summon 3 "Spider Tokens" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
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Spider Web
Property |
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Text |
If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.
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Spiders' Lair
Property |
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Text |
Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.
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Spike Seadra
Types |
Sea Serpent / Normal
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Attribute |
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Level (5) |
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Text |
Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.
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Spikebot
Types |
Machine / Normal
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Attribute |
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Level (5) |
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Text |
A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms.
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Spikeshield with Chain
Property |
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Text |
Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster battles while in Defense Position, it gains DEF equal to its ATK during damage calculation only.
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Spin Turn
Property |
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Text |
Activate 1 of the following effects.
● Target 1 EARTH Machine Xyz Monster you control in Attack Position and 1 monster your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's monster.
● Target 1 EARTH Machine Xyz Monster you control in Defense Position and 1 Spell/Trap your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's Spell/Trap.
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Spined Gillman
Types |
Sea Serpent / Effect
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Attribute |
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Level (3) |
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Text |
All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
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Spiral Discharge
Property |
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Text |
While "Gaia the Dragon Champion" is in your Monster Zone, your opponent's monsters can only target "Gaia the Dragon Champion" for attacks. When an attack is declared involving your "Gaia the Dragon Champion": You can target 1 card on the field; destroy it. You can only use this effect of "Spiral Discharge" once per turn.
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Spiral Flame Strike
Property |
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Text |
Activate 1 of these effects;
● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it.
● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.
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Spiral Fusion
Property |
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Text |
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summoned "Gaia the Dragon Champion" by this effect, it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.
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Spiral Reborn
Property |
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Text |
Target 1 Level 7 or lower Dragon monster in your GY; Special Summon it. If you Special Summoned a "Gaia the Dragon Champion" by this effect, your opponent cannot target it with card effects, and it cannot be destroyed by their card effects. You can only activate 1 "Spiral Reborn" per turn.
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Spiral Serpent
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Spiral Spear Strike
Property |
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Text |
If "Gaia The Fierce Knight", "Swift Gaia the Fierce Knight", or "Gaia the Dragon Champion" you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If "Gaia the Dragon Champion" inflicts battle damage with this effect: Draw 2 cards, then discard 1 card.
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Spirit Barrier
Property |
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Text |
While you control a monster, you take no battle damage.
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Spirit Burner
Property |
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Text |
Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase.
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Spirit Caller
Types |
Spellcaster / Flip / Effect
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Attribute |
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Level (3) |
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Text |
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
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Spirit Charmers
Property |
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Text |
Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
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Spirit Converter
Property |
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Text |
Once per turn: You can target 1 Xyz Monster you control; attach 1 face-up Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the Graveyard: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your Graveyard; add those targets to your hand.
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Spirit Elimination
Property |
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Text |
When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.
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Spirit Force
Property |
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Text |
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, then you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.
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Spirit Message "A"
Property |
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Text |
This card can only be placed on the field by the effect of "Destiny Board".
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