Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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A Cat of Ill Omen

Types

Beast / Flip / Effect

Attribute

Dark

Level (2)

Star Star

Text

FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.

A Deal with Dark Ruler

Property

Quick-Play

Text

(This card is always treated as an "Archfiend" card.)

If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.

A Feather of the Phoenix

Property

Normal

Text

Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.

A Feint Plan

Property

Normal

Text

A player cannot attack face-down monsters during this turn.

A Hero Emerges

Property

Normal

Text

When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.

A Hero Lives

Property

Normal

Text

If you control no face-up monsters: Pay half your LP; Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.

A Legendary Ocean

Property

Field

Text

(This card's name is always treated as "Umi".)

All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.

A Major Upset

Property

Normal

Text

Tribute 1 face-up Attack Position Level 2 or lower monster you control; return all Level 7 or higher Special Summoned monsters to the hand.

A Man with Wdjat

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.

A Rival Appears!

Property

Normal

Text

Select 1 face-up monster your opponent controls. Special Summon 1 monster from your hand that has the same Level as the selected monster.

A Wild Monster Appears!

Property

Normal

Text

If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.

A Wingbeat of Giant Dragon

Property

Normal

Text

Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.

A-Assault Core

Types

Machine / Union / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.

A-Team: Trap Disposal Unit

Types

Machine / Effect

Attribute

Fire

Level (2)

Star Star

Text

This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.

A-to-Z-Dragon Buster Cannon

Types

Machine / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

"ABC-Dragon Buster" + "XYZ-Dragon Cannon"

Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.

A.I. Contact

Property

Normal

Text

If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn.

A.I. Love Fusion

Property

Normal

Text

Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your "@Ignister" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 "A.I. Love Fusion" per turn.

A.I. Shadow

Property

Continuous

Text

Activate this card by targeting 1 "@Ignister" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now in the GY or banished: Draw 1 card. You can only use this effect of "A.I. Shadow" once per turn.

A.I.'s Ritual

Property

Ritual

Text

This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute "@Ignister" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an "@Ignister" monster when this effect is activated, you can also use "@Ignister" monster(s) in your GY, by banishing them.

A.I.Q

Property

Continuous

Text

Activate only if you control an "@Ignister" monster. Once per turn, during your Standby Phase, Tribute 1 Link Monster, or destroy this card. Each player can only Link Summon a monster once per turn while this card is face-up on the field.

A.I.dle Reborn

Property

Quick-Play

Text

Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.

A/D Changer

Types

Warrior / Effect

Attribute

Light

Level (1)

Star

Text

You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.

ABC-Dragon Buster

Types

Machine / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

"A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern"

Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union monsters with different names; Special Summon them.

Abaki

Types

Fiend / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.

Abare Ushioni

Types

Beast-Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.


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