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Speedroid Scratch
Property |
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Text |
Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn.
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Speedroid Skull Marbles
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Speedroid Taketomborg
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
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Speedroid Terrortop
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.
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Speedroid Tri-Eyed Dice
Types |
Machine / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
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Speedroid Ultra Hound
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
When this card is Normal Summoned: You can send 1 "Speedroid" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Speedroid" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 "Speedroid" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of "Speedroid Ultra Hound" once per turn.
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Speedroid Wheel
Property |
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Text |
Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn.
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Spell Absorption
Property |
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Text |
Each time a Spell Card is activated, gain 500 LP immediately after it resolves.
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Spell Calling
Property |
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Text |
When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.
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Spell Canceller
Types |
Machine / Effect
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Attribute |
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Level (5) |
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Text |
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.
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Spell Chronicle
Property |
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Text |
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect.
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Spell Economics
Property |
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Text |
You do not pay Life Points to activate Spell Cards.
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Spell Gear
Property |
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Text |
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.
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Spell Power Grasp
Property |
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Text |
Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
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Spell Power Mastery
Property |
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Text |
Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.
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Spell Proof Armor
Types |
Keith / Skill
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Attribute |
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Level (0) |
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Text |
Activate this Skill during your Main Phase and apply the following:
● Machine Normal Monsters you control are unaffected by your opponent's Spell Cards or effects.
● While you control no monsters, you can Normal Summon Machine Normal Monsters with 1 less Tribute.
If you have a non-Machine monster on your field or GY, flip this card over. This Skill can only be used once per Duel.
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Spell Purification
Property |
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Text |
Discard 1 card; destroy all face-up Continuous Spells on the field.
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Spell Reactor・RE
Types |
Machine / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.
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Spell Reclamation
Property |
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Text |
Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.
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Spell Recycler
Types |
Spellcaster / Effect
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Attribute |
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Level (1) |
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Text |
When an opponent's monster declares an attack: You can banish this card from your Graveyard, then target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, and if you do, return the target to the bottom of your Deck.
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Spell Reproduction
Property |
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Text |
Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand.
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Spell Shattering Arrow
Property |
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Text |
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.
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Spell Shield Type-8
Property |
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Text |
Activate 1 of these effects.
● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it.
● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
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Spell Strider
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.
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Spell Striker
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card.
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