Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Souleater

Types

Fish

Attribute

Earth

Level (4)

Star Star Star Star

Text

A living wonder of mystery.

Souleating Oviraptor

Types

Dinosaur / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can take 1 Dinosaur monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur monster on the field; destroy it, then Special Summon 1 Dinosaur monster from your GY in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

Souls of the Forgotten

Types

Fiend / Normal

Attribute

Dark

Level (2)

Star Star

Text

A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.

Sound the Retreat!

Property

Normal

Text

Return all monsters you control to the hand.

Soundproofed

Property

Normal

Text

This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase.

Sour Scheduling - Red Vinegar Vamoose

Property

Continuous

Text

Activate this card only if your opponent controls a card in this Set card's column; return all other cards in this card's column to the hand. Neither player can use the unused zones in this card's column. You can only control 1 "Sour Scheduling - Red Vinegar Vamoose".

Space Cyclone

Property

Quick-Play

Text

Detach 1 Xyz Material from a monster.

Space Dragster

Property

Continuous

Text

Special Summon this card as an Effect Monster (Machine-Type/Tuner/FIRE/Level 1/ATK 0/DEF 1800). (This card is also still a Trap Card.) If Summoned this way, other Tuners you control cannot be destroyed by battle or your opponent's card effects while this card is in the Monster Zone.

Space Gift

Property

Normal

Text

Draw 1 card for each different "Neo-Spacian" name on the monsters you control.

Space Insulator

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2 monsters

Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.

Space Mambo

Types

Fish

Attribute

Water

Level (4)

Star Star Star Star

Text

A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.

Space-Time Police

Types

Psychic / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field.

Spacegate

Property

Continuous

Text

Each time a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase: You can send this card to the Graveyard; Special Summon 1 monster from your hand whose Level is less than or equal to the number of Gate Counters on this card.

Spacetime Transcendence

Property

Normal

Text

Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn.

Spark Blaster

Property

Equip

Text

Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.

Sparks

Property

Normal

Text

Inflict 200 points of damage to your opponent's Life Points.

Spatial Collapse

Property

Continuous

Text

You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.

Spawn Alligator

Types

Reptile / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the Graveyard.

Speaker for the Ice Barriers

Types

Spellcaster / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).

Spear Cretin

Types

Fiend / Flip / Effect

Attribute

Dark

Level (2)

Star Star

Text

FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.

Spear Dragon

Types

Dragon / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

Spear Shark

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Spearfish Soldier

Types

Sea Serpent / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.

Special Hurricane

Property

Normal

Text

Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.

Special Schedule

Property

Normal

Text

Target 1 Machine monster in your GY with 3000 or more ATK; Special Summon that target in Defense Position. If this Set card is sent from the field to the GY: You can target 1 Level 10 Machine monster in your GY; add that target to your hand. You can only activate 1 "Special Schedule" per turn.


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