Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Six Samurai United

Property

Continuous

Text

Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.

Six Scrolls of the Samurai

Property

Quick-Play

Text

Tribute 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck.

Six Strike - Thunder Blast

Property

Normal

Text

Remove 1 Bushido Counter from your side of the field to activate 1 of these effects.

● Target 1 monster your opponent controls; destroy that target.

● Target 1 card your opponent controls; return that target to the hand.

Six Strike - Triple Impact

Property

Normal

Text

If you control 3 or more face-up "Six Samurai" monsters, you can activate 1 of these effects:

● Destroy all face-up monsters your opponent controls.

● Destroy all face-up Spell/Trap Cards your opponent controls.

● Destroy all Set Spell/Trap Cards your opponent controls.

Six Style - Dual Wield

Property

Normal

Text

If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.

Sixth Sense

Property

Normal

Text

Declare 2 numbers from 1 to 6, then your opponent rolls a six-sided die, and if the result is one of the numbers you declared, you draw that many cards. Otherwise, send a number of cards from the top of your Deck to the Graveyard equal to the result.

Skelengel

Types

Fairy / Flip / Effect

Attribute

Light

Level (2)

Star Star

Text

FLIP: Draw 1 card.

Skelesaurus

Types

Zombie / Gemini / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.

● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.

Skeletal Dragon Felgrand

Types

Zombie / Synchro / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Zombie Tuner + 1+ non-Tuner monsters

If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.

Skelgon

Types

Zombie / Fusion

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

"The Snake Hair" + "Blackland Fire Dragon"

Skill Drain

Property

Continuous

Text

Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

Skill Prisoner

Property

Normal

Text

Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.

Skill Successor

Property

Normal

Text

Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.

Skilled Blue Magician

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.

Skilled Brown Magician

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects;

● This card gains 1500 ATK, and its Level is increased by 1.

● Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand.

You can only use this effect of "Skilled Brown Magician" once per turn.

Skilled Dark Magician

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.

Skilled Red Magician

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.

Skilled White Magician

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY.

Skreech

Types

Reptile / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.

Skull Archfiend of Lightning

Types

Fiend / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card.

Skull Conductor

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is face-up on the field at the end of the Battle Phase: Destroy this face-up card. You can send this card from your hand to the Graveyard; Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.

Skull Dice

Property

Normal

Text

Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn.

Skull Dog Marron

Types

Beast

Attribute

Earth

Level (4)

Star Star Star Star

Text

A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.

Skull Flame

Types

Zombie / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase.

Skull Guardian

Types

Warrior / Ritual

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

This monster can only be Ritual Summoned with the Ritual Spell Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.


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