Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Shiranui Shogunsaga

Types

Zombie / Synchro / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters

If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.

Shiranui Skillsaga Supremacy

Types

Zombie / Link / Effect

Attribute

Fire

Text

2+ Zombie monsters

Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.

Shiranui Smith

Types

Zombie / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.

Shiranui Solitaire

Types

Zombie / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

Shiranui Spectralsword

Types

Zombie / Tuner / Effect

Attribute

Fire

Level (2)

Star Star

Text

If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of "Shiranui Spectralsword" once per turn.

Shiranui Spectralsword Shade

Types

Zombie / Tuner / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

Shiranui Spiritmaster

Types

Zombie / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

Shiranui Squire

Types

Zombie / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.

Shiranui Squiresaga

Types

Zombie / Synchro / Effect

Attribute

Fire

Level (7)

Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these.

● Zombie: You can have all monsters you control gain 300 ATK.

● FIRE: You can destroy 1 Spell/Trap on the field.

● Synchro: You can destroy 1 monster on the field.

Shiranui Style Samsara

Property

Continuous

Text

This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects.

● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).

● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.

Shiranui Style Solemnity

Property

Continuous

Text

This card's name becomes "Shiranui Style Synthesis" while in the Spell & Trap Zone. Once per turn, you can activate 1 of these effects.

● Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn (even if this card leaves the field).

● Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY.

Shiranui Style Success

Property

Normal

Text

Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.

Shiranui Style Swallow's Slash

Property

Normal

Text

Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 "Shiranui" monster from your Deck. You can only activate 1 "Shiranui Style Swallow's Slash" per turn.

Shiranui Style Synthesis

Property

Field

Text

Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects.

● Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it.

● Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard.

You can only activate 1 "Shiranui Style Synthesis" per turn.

Shiranui Sunsaga

Types

Zombie / Synchro / Effect

Attribute

Fire

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 Zombie Tuner + 1+ non-Tuner Zombie monsters

If this card is Special Summoned: You can return any number of your Zombie Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to the number of cards returned. If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Shiranui" monster from your GY instead. You can only Special Summon "Shiranui Sunsaga(s)" once per turn.

Shiranui Swordmaster

Types

Zombie / Effect

Attribute

Fire

Level (2)

Star Star

Text

If this card is in your GY and you control 2 or more "Shiranui" monsters with different names: You can Special Summon this card, but banish it when it leaves the field. If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn. You can only use each effect of "Shiranui Swordmaster" once per turn.

Shiranui Swordsaga

Types

Zombie / Synchro / Effect

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn.

Shire, Lightsworn Spirit

Types

Fairy / Effect

Attribute

Light

Level (3)

Star Star Star

Text

This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.

Shock Surprise

Property

Normal

Text

Banish up to 2 "Speedroid" monsters from your Graveyard, then target that many cards on the field; destroy them.

Shock Troops of the Ice Barrier

Types

Spellcaster / Effect

Attribute

Water

Level (3)

Star Star Star

Text

You can Tribute this card, then target 1 WATER monster on the field; destroy it, and if you do, add 1 "Ice Barrier" monster from your Deck to your hand.

Shocktopus

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.

Shogi Knight

Types

Beast-Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon 1 Level 3 EARTH monster from your hand in face-up Defense Position.

Shogi Lance

Types

Beast-Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

Once per turn: You can target 1 other Level 3 Beast-Warrior-Type monster you control; the Levels of that monster and this card become the combined Levels of those monsters.

Shooting Majestic Star Dragon

Types

Dragon / Synchro / Effect

Attribute

Wind

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

"Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster
Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.

Shooting Quasar Dragon

Types

Dragon / Synchro / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters

Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


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