Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Switcheroo

Types

Keith / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase. Once per turn, you can shuffle 1 card from your hand into the Deck, then draw 1 card, also flip this card over. You can use this Skill up to twice per Duel.

Switcheroroo

Property

Normal

Text

If you control the same number of monsters as your opponent, switch control of all those monsters.

Sword Arm of Dragon

Types

Dinosaur

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

This Jurassic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls.

Sword Breaker

Types

Warrior / Xyz / Effect

Attribute

Earth

Rank (6)

Star Star Star Star Star Star

Text

2 Level 6 monsters

Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

Sword Hunter

Types

Warrior / Effect

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect.

● The equipped monster gains 200 ATK.

Sword Master

Types

Warrior / Tuner

Attribute

Earth

Level (3)

Star Star Star

Text

If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Sword Slasher

Types

Machine

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

A lethal engine of destruction that wields two well-honed blades.

Sword of Dark Destruction

Property

Equip

Text

Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF.

Sword of Dark Rites

Property

Equip

Text

Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand.

Sword of Deep-Seated

Property

Equip

Text

The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.

Sword of Dragon's Soul

Property

Equip

Text

Equip only to a Warrior monster. It gains 700 ATK. After damage calculation, if the equipped monster battled a Dragon monster: Destroy that monster at the end of that Battle Phase.

Sword of Kusanagi

Property

Equip

Text

Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.

Sword of Sparkles

Property

Equip

Text

Equip only to an "X-Saber" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your Graveyard to the top of your Deck.

Sword of the Soul-Eater

Property

Equip

Text

You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.

Swords at Dawn

Property

Quick-Play

Text

Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn.

Swords of Burning Light

Property

Continuous

Text

While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.

Swords of Concealing Light

Property

Continuous

Text

Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.

Swords of Revealing Light

Property

Normal

Text

After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

Swordsman from a Distant Land

Types

Warrior / Effect

Attribute

Earth

Level (1)

Star

Text

If this card attacked an opponent's monster, after damage calculation: Destroy that monster during the 5th End Phase after the attack.

Swordsman of Landstar

Types

Warrior

Attribute

Earth

Level (3)

Star Star Star

Text

An amateur with a sword, this fairy warrior relies on its mysterious powers.

Swordsman of Revealing Light

Types

Warrior / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.

● Each turn, the first time this card would be destroyed by battle, it is not destroyed.

Swordsoul Assessment

Property

Normal

Text

Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn.

Swordsoul Auspice Chunjun

Types

Wyrm / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of "Swordsoul Auspice Chunjun" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.

Swordsoul Blackout

Property

Normal

Text

Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn.

Swordsoul Emergence

Property

Normal

Text

Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.


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