Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Super Quantum Red Layer

Types

Warrior / Effect

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Super Quantum Red Layer" once per turn.

● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your GY; add it to your hand.

● If this card is sent to the GY: You can target 1 "Super Quant" monster in your GY, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.

Super Quantum White Layer

Types

Fairy / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 "Super Quant" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from your Deck or GY to your hand. You can only use each effect of "Super Quantum White Layer" once per turn.

Super Rejuvenation

Property

Quick-Play

Text

During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.

Super Robolady

Types

Machine / Fusion / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Robolady" + "Roboyarou"

You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.

Super Roboyarou

Types

Machine / Fusion / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

"Roboyarou" + "Robolady"

You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.

Super Rush Headlong

Property

Quick-Play

Text

Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.

Super Rush Recklessly

Property

Normal

Text

Target 1 Beast monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck.

Super Solar Nutrient

Property

Continuous

Text

Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.

Super Soldier Rebirth

Property

Normal

Text

Target 1 "Black Luster Soldier" monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Black Luster Soldier" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Black Luster Soldier" monster in your Graveyard; add it to your hand. You can only activate 1 "Super Soldier Rebirth" per turn.

Super Soldier Ritual

Property

Ritual

Text

This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the GY: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your GY; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.

Super Soldier Shield

Property

Counter

Text

When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.

Super Soldier Soul

Types

Warrior / Effect

Attribute

Earth

Level (1)

Star

Text

You can send 1 "Black Luster Soldier" monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes "Black Luster Soldier". You can banish this card from your Graveyard; add 1 "Beginning Knight" or "Evening Twilight Knight" from your Deck to your hand. You can only use each effect of "Super Soldier Soul" once per turn.

Super Soldier Synthesis

Property

Ritual

Text

This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.

Super Strident Blaze

Property

Equip

Text

Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 "Cyber Dragon" monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect.

Super Team Buddy Force Unite!

Property

Normal

Text

Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone.

Super Vehicroid - Mobile Base

Types

Machine / Fusion / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "roid" Fusion Monster + 1 "roid" monster

You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.

Super Vehicroid - Stealth Union

Types

Machine / Fusion / Effect

Attribute

Earth

Level (9)

Star Star Star Star Star Star Star Star Star

Text

"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"

Once per turn: You can target 1 face-up non-Machine monster on the field; equip that target to this card. While equipped with a monster by this effect, this card can attack all monsters your opponent controls, once each. If this card attacks, its original ATK is halved. If this card attacks a Defense Position monster, inflict piercing battle damage.

Super Vehicroid Jumbo Drill

Types

Machine / Fusion / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

"Steamroid" + "Drillroid" + "Submarineroid"

A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

Super War-Lion

Types

Beast / Ritual

Attribute

Earth

Level (7)

Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "War-Lion Ritual".

Super-Ancient Dinobeast

Types

Dinosaur / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur monster. When a Dinosaur monster(s) is Special Summoned from your GY while this monster is on the field (except during the Damage Step): You can draw 1 card.

Super-Electromagnetic Voltech Dragon

Types

Thunder / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect:

● Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card.

● Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

● Batteryman AA: This card gains 1000 ATK.

Super-Nimble Mega Hamster

Types

Beast / Flip / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position.

Superalloy Beast Raptinus

Types

Dragon / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Gemini Monster + 1 Gemini Monster

All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.

Superancient Deepsea King Coelacanth

Types

Fish / Effect

Attribute

Water

Level (7)

Star Star Star Star Star Star Star

Text

Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card.

Supercharge

Property

Normal

Text

If an opponent's monster declares an attack while all monsters you control are Machine "roid" monsters (min. 1): Draw 2 cards.


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