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Ruddy Rose Dragon
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Ruddy Rose Witch
Types |
Plant / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 "Witch of the Black Rose" from your hand. You can banish this card from your GY; return 1 of your "Black Rose Dragon" or "Ruddy Rose Dragon" that is banished or in your GY to the Extra Deck. You can only use each effect of "Ruddy Rose Witch" once per turn.
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Rude Kaiser
Types |
Beast-Warrior
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Attribute |
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Level (5) |
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Text |
With an axe in each hand, this monster delivers heavy damage.
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Ruffian Railcar
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn.
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Ruin, Angel of Oblivion
Types |
Fairy / Ritual / Effect
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Attribute |
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Level (4) |
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Text |
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Ruin, Queen of Oblivion" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack.
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Ruin, Queen of Oblivion
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Ruin, Supreme Queen of Oblivion
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Ruins of the Divine Dragon Lords
Property |
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Text |
If a monster(s) is Special Summoned, except from the GY while you control a Level 7 or 8 Dragon monster: Negate that face-up Special Summoned monster(s)'s effects until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 "Dragon Lord Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon monster from your hand or face-up field to the GY; add this card to your hand.
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Runaway Karakuri
Property |
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Text |
Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK but its effect(s) is negated.
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Rune-Eyes Pendulum Dragon
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Runick Allure
Property |
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Text |
Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".
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Runick Destruction
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Destruction" per turn.
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Runick Dispelling
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Dispelling" per turn.
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Runick Flashing Fire
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Flashing Fire" per turn.
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Runick Fountain
Property |
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Text |
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.
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Runick Freezing Curses
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Freezing Curses" per turn.
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Runick Golden Droplet
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Golden Droplet" per turn.
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Runick Slumber
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Slumber" per turn.
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Runick Smiting Storm
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Banish cards from the top of your opponent's Deck, up to the number of cards they control.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Smiting Storm" per turn.
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Runick Tip
Property |
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Text |
Activate 1 of these effects, but skip your next Battle Phase after activation;
● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck.
● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 "Runick Tip" per turn.
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Rush Recklessly
Property |
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Text |
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
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Rush Warrior
Types |
Warrior / Effect
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Attribute |
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Level (2) |
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Text |
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn.
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Ruthless Denial
Property |
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Text |
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
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Ruthless Means
Types |
Supreme King / Skill
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Attribute |
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Level (0) |
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Text |
Once per Duel, during your Main Phase, if you control an "Evil HERO" monster, you can discard 1 card to make 1 face-up monster your opponent controls lose ATK equal to its own DEF, or lose DEF equal to its own ATK (your choice).
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Ryko, Lightsworn Hunter
Types |
Beast / Flip / Effect
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Attribute |
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Level (2) |
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Text |
FLIP: Apply these effects (simultaneously).
● You can destroy 1 card on the field.
● Send the top 3 cards of your Deck to the GY.
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