Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Ritual Beast Steeds

Property

Normal

Text

If you control a "Ritual Beast" monster: Destroy monsters on the field up to the number of "Ritual Beast" monsters you currently control.

Ritual Beast Tamer Elder

Types

Psychic / Effect

Attribute

Wind

Level (2)

Star Star

Text

After you Normal Summon this card, you can Normal Summon 1 "Ritual Beast" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon "Ritual Beast Tamer Elder(s)" once per turn.

Ritual Beast Tamer Lara

Types

Psychic / Effect

Attribute

Wind

Level (1)

Star

Text

If this card is Normal Summoned: You can target 1 "Ritual Beast" monster in your Graveyard; Special Summon it. You can only Special Summon "Ritual Beast Tamer Lara(s)" once per turn.

Ritual Beast Tamer Wen

Types

Psychic / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If this card is Normal Summoned: You can target 1 of your banished "Ritual Beast" monsters; Special Summon it. You can only Special Summon "Ritual Beast Tamer Wen(s)" once per turn.

Ritual Beast Tamer Zeframpilica

Types

Psychic / Pendulum / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.

Monster Effect: When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.

Ritual Beast Tamer Zefrawendi

Types

Psychic / Pendulum / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

Pendulum Effect: You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.

Monster Effect: When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.

Ritual Beast Ulti-Apelio

Types

Pyro / Fusion / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Ritual Beast Ulti-Cannahawk

Types

Thunder / Fusion / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Once per turn: You can target 2 of your banished "Ritual Beast" cards; return them to the Graveyard, and if you do, add 1 "Ritual Beast" card from your Deck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Ritual Beast Ulti-Gaiapelio

Types

Psychic / Fusion / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "Ritual Beast Ulti" monster + 1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If Summoned this way, this card gains this effect.

● During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 "Ritual Beast" card from your hand; negate the activation, and if you do, destroy it.

Ritual Beast Ulti-Kimunfalcos

Types

Psychic / Link / Effect

Attribute

Wind

Text

2 "Ritual Beast" monsters

"Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Ritual Beast Ulti-Pettlephin

Types

Aqua / Fusion / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster

Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position.

Ritual Beast's Bond

Property

Quick-Play

Text

Banish 2 "Ritual Beast" monsters you control; Special Summon 1 "Ritual Beast" monster from your Extra Deck, ignoring its Summoning conditions.

Ritual Buster

Property

Normal

Text

Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.

Ritual Cage

Property

Continuous

Text

You take no battle damage from attacks involving a Ritual Monster you control. Ritual Monsters you control cannot be targeted by, or destroyed by, monster effects.

Ritual Ceremony

Types

Emma / Skill

Attribute

N/a

Level (0)

Text

Once per Duel, during your Main Phase, you can reveal 1 Ritual Monster from your hand, add 1 Ritual Spell from your Deck to your hand whose name is mentioned on that Ritual Monster, then place 1 card from your hand on the bottom of your Deck.

Ritual Foregone

Property

Normal

Text

Pay 1000 LP; Special Summon 1 Ritual Monster from your hand, but it cannot attack, also destroy it during the End Phase. You can only activate 1 "Ritual Foregone" per turn.

Ritual Raven

Types

Fiend / Effect

Attribute

Dark

Level (1)

Star

Text

If you Ritual Summon exactly 1 DARK Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement.

Ritual Sanctuary

Property

Field

Text

You can discard 1 Spell; add 1 LIGHT Ritual Monster or 1 Ritual Spell from your Deck to your hand. You can shuffle any number of Spells from your GY into the Deck, then target 1 LIGHT Fairy monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of "Ritual Sanctuary" once per turn.

Ritual Sealing

Property

Normal

Text

Destroy 1 face-up Ritual Monster on the field.

Ritual Weapon

Property

Equip

Text

Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK/DEF.

Ritual of Black Mastery

Types

Yami Yugi / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase, while you control "Black Luster Soldier" or "Magician of Black Chaos" that you Ritual Summoned this turn.

● While you control "Black Luster Soldier", it cannot be destroyed by your opponent's Skill, also once per turn, if your opponent activates a Trap Card, draw 1 card immediately after it resolves.

● While you control "Magician of Black Chaos", it cannot be destroyed by your opponent's Spell effects, also if your "Magician of Black Chaos" destroys a monster by battle, add 1 Spell from your GY to your hand.

Ritual of Destruction

Property

Ritual

Text

This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.

Ritual of Grace

Property

Ritual

Text

This card is used to Ritual Summon "Divine Grace - Northwemko". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.

Rivalry of Warlords

Property

Continuous

Text

Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

Road Synchron

Types

Machine / Tuner / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When using this card as Synchro Material for the Synchro Summon of a monster other than "Road Warrior", reduce this card's Level by 2. If this card attacks, at the end of the Damage Step: Increase its Level by 1 until the end of this turn.


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