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Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Ojama King

Types

Beast / Fusion

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

"Ojama Green" + "Ojama Yellow" + "Ojama Black"

Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.

Ojama Knight

Types

Beast / Fusion

Attribute

Light

Level (5)

Star Star Star Star Star

Text

1 "Ojama" monster + 1 "Ojama" monster

Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.

Ojama Pajama

Property

Continuous

Text

If an "Armed Dragon" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 "Ojama" card from your hand, face-up field, or GY instead. You can only use each of the following effects of "Ojama Pajama" once per turn.

● During the Main Phase: You can add 1 "Ojama" card from your Deck to your hand, then discard 1 card.

● If this card is sent to the GY: You can Special Summon as many of your banished "Ojama" monsters as possible.

Ojama Red

Types

Beast / Effect

Attribute

Light

Level (2)

Star Star

Text

When this card is Normal Summoned: You can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.

Ojama Trio

Property

Normal

Text

Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.

Ojama Yellow

Types

Beast

Attribute

Light

Level (2)

Star Star

Text

He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

Ojamagic

Property

Normal

Text

If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.

Ojamassimilation

Property

Normal

Text

Reveal 1 LIGHT Machine Fusion Monster from your Extra Deck and banish any number of "Ojama" monsters from your hand, face-up field, and/or GY; Special Summon Fusion Materials with different names whose names are specifically listed on the card you revealed, from your hand, Deck, and/or GY, equal to the number of monsters banished to activate this effect. You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.

Ojamatch

Property

Quick-Play

Text

Send 1 "Ojama" card from your hand or face-up from your field to the GY; add to your hand, 1 "Ojama" monster with a different name and 1 "Armed Dragon" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.

Ojamuscle

Property

Normal

Text

(This card is always treated as a "Ojama" card.)

Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.

Old Entity Cthugua

Types

Pyro / Synchro

Attribute

Fire

Level (4)

Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.

● If it is Xyz Summoned: Draw 1 card.

Old Entity Hastorr

Types

Reptile / Synchro

Attribute

Wind

Level (4)

Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.

Old Vindictive Magician

Types

Spellcaster / Flip

Attribute

Dark

Level (2)

Star Star

Text

FLIP: Target 1 monster your opponent controls; destroy that target.

Omega Goggles

Property

Equip

Text

Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.

Omega Summon

Property

Normal

Text

Target any number of your banished "Invoked" monsters with different names; Special Summon them in Defense Position.

Ominous Fortunetelling

Property

Continuous

Text

During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect once per turn.

One Day of Peace

Property

Normal

Text

Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

One for One

Property

Normal

Text

Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

One-Eyed Shield Dragon

Types

Dragon

Attribute

Wind

Level (3)

Star Star Star

Text

This dragon wears a shield not only for its own protection, but also for ramming its enemies.

One-Eyed Skill Gainer

Types

Warrior / Xyz

Attribute

Light

Rank (4)

Star Star Star Star

Text

3 Level 4 monsters

You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.

One-Shot Wand

Property

Equip

Text

Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.

One-Time Passcode

Property

Normal

Text

Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.

Oni Tank T-34

Types

Machine

Attribute

Earth

Level (4)

Star Star Star Star

Text

An armored tank possessed by a fiend that will pursue enemies until they're crushed.

Oni-Gami Combo

Property

Normal

Text

Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase.

Onikuji

Property

Continuous

Text

Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck.


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