|
Ninjitsu Art of Mosquito Marching
Property |
|
Text |
Special Summon up to 2 Level 4 or lower Insect monsters from your hand (with the same Level, if Summoning 2). If you control "Number 2: Ninja Shadow Mosquito": You can banish this card from your GY, then target face-up monsters your opponent controls up to the number of Insect monsters you control; place 1 Hallucination Counter on each of those monsters. (The effects, if any, of monsters with Hallucination Counters are negated.) You can only use each effect of "Ninjitsu Art of Mosquito Marching" once per turn.
|
|
|
Ninjitsu Art of Shadow Sealing
Property |
|
Text |
Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position.
|
|
|
|
Ninjitsu Art of Super-Transformation
Property |
|
Text |
Activate this card by targeting 1 "Ninja" monster you control and 1 face-up monster your opponent controls; send them to the GY, then Special Summon 1 Dragon, Dinosaur, or Sea Serpent monster from your Deck whose Level is less than or equal to the combined original Levels of the sent monster(s). When this card leaves the field, banish that monster.
|
|
|
Ninjitsu Art of Transformation
Property |
|
Text |
Activate this card by Tributing 1 face-up "Ninja" monster; Special Summon 1 Beast, Winged Beast, or Insect monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster.
|
|
|
|
Nirvana High Paladin
|
|
Nitro Synchron
Types |
Machine / Tuner / Effect
|
Attribute |
|
Level (2) |
|
Text |
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
|
|
|
|
Nitro Unit
Property |
|
Text |
Equip only to a monster on your opponent's side of the field. When the equipped monster is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to the ATK of the equipped monster.
|
|
|
Nitro Warrior
|
|
|
Nitwit Outwit
Property |
|
Text |
Discard 1 monster, then target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.
|
|
|
Niwatori
Types |
Winged Beast / Normal
|
Attribute |
|
Level (3) |
|
Text |
Swallows enemies whole and uses their essence as energy.
|
|
|
|
No Entry!!
Property |
|
Text |
Change all Attack Position monsters to Defense Position.
|
|
|
No More Mrs. Nice Mai!
Types |
Mai / Skill
|
Attribute |
|
Level (0) |
|
Text |
Once per turn, at the end of your Battle Phase, if a monster you control inflicted battle damage to your opponent this turn, you can destroy 1 Spell/Trap on the field.
|
|
|
|
No One Suspects the Dark Scorpion Gang!
Types |
Don Zaloog / Skill
|
Attribute |
|
Level (0) |
|
Text |
Once per Duel, during your Main Phase, if you control "Don Zaloog", you can discard 1 card to Special Summon 2 "Dark Scorpion" monsters with different names from your hand and Deck (1 from each). "Don Zaloog" and "Dark Scorpion" monsters you control can attack directly, but when they do so using this Skill, the battle damage inflicted to your opponent becomes 400. You cannot Summon or Set any monsters except "Don Zaloog" and/or "Dark Scorpion" monsters.
|
|
|
Noble Arms - Arfeudutyr
Property |
|
Text |
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.
|
|
|
|
Noble Arms - Caliburn
Property |
|
Text |
You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.
|
|
|
Noble Arms - Clarent
Property |
|
Text |
Equip only to a Warrior monster. You can only control 1 "Noble Arms - Clarent". Once per turn: You can pay 500 LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Clarent" once per turn.
|
|
|
|
Noble Arms - Excaliburn
Property |
|
Text |
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.
|
|
|
Noble Arms - Gallatin
Property |
|
Text |
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn.
|
|
|
|
Noble Arms Museum
Property |
|
Text |
All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.
|
|
|
Noble Arms of Destiny
Property |
|
Text |
You can only control 1 "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn.
|
|
|
|
Noble Knight Artorigus
Types |
Warrior
|
Attribute |
|
Level (4) |
|
Text |
No one shall ever know the truth behind
That fateful day. Artorigus went forth
To where the brilliant sword didst lay.
‘Twas the first of many feats so great,
A legend through and through. We sing of him,
Artorigus, the Noble and the brave.
-From the Tales of the Noble Knights
|
|
|
Noble Knight Bedwyr
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field.
|
|
|
|
Noble Knight Borz
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with these effects.
● This card becomes DARK and its Level is increased by 1.
● During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the GY. You can only use this effect of "Noble Knight Borz" once per turn.
|
|
|
Noble Knight Brothers
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card.
|
|
|
|
Noble Knight Custennin
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
If you control a "Noble Arms" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon "Noble Knight Custennin" once per turn this way. A "Noble Knight" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect.
● If this card is Special Summoned: You can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Noble Knight" monsters.
|
|