Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Masked Beast Des Gardius

Types

Fiend / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". If this card is sent from the field to your GY: Target 1 face-up monster your opponent controls; equip 1 "The Mask of Remnants" from your Deck to it.

Masked Chameleon

Types

Reptile / Tuner / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.

Masked Chopper

Types

Fiend / Effect

Attribute

Earth

Level (1)

Star

Text

If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.

Masked Dragon

Types

Dragon / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.

Masked HERO Acid

Types

Warrior / Fusion / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK.

Masked HERO Anki

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.

Masked HERO Blast

Types

Warrior / Fusion / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change". If this card is Special Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK. Once per turn (Quick Effect): You can pay 500 LP, then target 1 Spell/Trap your opponent controls; return it to the hand.

Masked HERO Dark Law

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

Masked HERO Dian

Types

Warrior / Fusion / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change". When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.

Masked HERO Divine Wind

Types

Warrior / Fusion / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.

Masked HERO Goka

Types

Warrior / Fusion / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY.

Masked HERO Koga

Types

Warrior / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect, until the end of this turn.

Masked HERO Vapor

Types

Warrior / Fusion / Effect

Attribute

Water

Level (6)

Star Star Star Star Star Star

Text

Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.

Masked Ninja Ebisu

Types

Warrior / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn.

Masked Sorcerer

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck.

Masquerade the Blazing Dragon

Types

Fiend / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "Despia" monster + 1 LIGHT or DARK monster

While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn.

Mass Driver

Property

Continuous

Text

Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.

Mass Hypnosis

Property

Continuous

Text

Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.

Massivemorph

Property

Normal

Text

Target 1 face-up monster your opponent controls; its ATK and DEF become double its current ATK and DEF, but it cannot attack directly.

Master & Expert

Types

Beast

Attribute

Earth

Level (4)

Star Star Star Star

Text

A deadly duo consisting of a beast master and its loyal servant.

Master Craftsman Gamil

Types

Pyro / Effect

Attribute

Fire

Level (2)

Star Star

Text

During the Damage Step, when a face-up monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 300 ATK until the end of this turn.

Master Gig

Types

Psychic / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.

Master Hyperion

Types

Fairy / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy monster from your GY, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

Master Kyonshee

Types

Zombie

Attribute

Earth

Level (4)

Star Star Star Star

Text

A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.

Master Monk

Types

Rock / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter". This card can attack twice during the same turn.


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