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Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Mei-Kou, Master of Barriers

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

You can Tribute this card, then target 1 face-up Continuous Spell or Continuous Trap Card on the field; destroy that target.

Mekanikal Arkfiend

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.

Mekk-Knight Avram

Types

Psychic / Normal

Attribute

Light

Level (4)

Star Star Star Star

Text

"Check THIS out!"

Mekk-Knight Blue Sky

Types

Psychic / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.

Mekk-Knight Crusadia Avramax

Types

Cyberse / Link

Attribute

Light

Level (0)

Text

2+ monsters Special Summoned from the Extra Deck

While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.

Mekk-Knight Green Horizon

Types

Psychic / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Green Horizon" once per turn this way. When an attack is declared involving this card and an opponent's monster in this card's column: You can target 1 "Mekk-Knight" monster in your GY; add it to your hand.

Mekk-Knight Indigo Eclipse

Types

Psychic / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Indigo Eclipse" once per turn this way. Once per turn (Quick Effect): You can target 1 "Mekk-Knight" monster you control; move that target to another of your Main Monster Zones.

Mekk-Knight Orange Sunset

Types

Psychic / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Orange Sunset" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 "Mekk-Knight" monster from your hand.

Mekk-Knight Purple Nightfall

Types

Psychic / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn.

Mekk-Knight Red Moon

Types

Psychic / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Red Moon" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 face-up monster in this card's column; destroy it.

Mekk-Knight Spectrum Supreme

Types

Cyberse / Link

Attribute

Light

Level (0)

Text

2+ "Mekk-Knight" monsters

This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY: Special Summon 1 "Mekk-Knight" monster from your Deck in Defense Position. You can only use this effect of "Mekk-Knight Spectrum Supreme" once per turn.

Mekk-Knight Yellow Star

Types

Psychic / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Yellow Star" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it.

Mekk-Knight of the Morning Star

Types

Machine / Link

Attribute

Light

Level (0)

Text

2 monsters, including a "Mekk-Knight" monster

If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.

Meklord Army of Granel

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

This card gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.

Meklord Army of Skiel

Types

Machine / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Meklord Army" monster from your Deck.

Meklord Army of Wisel

Types

Machine / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This card gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster your opponent controls: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Meklord Astro Dragon Asterisk

Types

Machine / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the Graveyard, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the Graveyard by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.

Meklord Astro Mekanikle

Types

Machine / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the Graveyard; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.

Meklord Emperor Granel

Types

Machine / Effect

Attribute

Earth

Level (1)

Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your LP. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your side of the field in Defense Position.

Meklord Emperor Skiel

Types

Machine / Effect

Attribute

Wind

Level (1)

Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the Graveyard; this card can attack your opponent directly this turn.

Meklord Emperor Wisel

Types

Machine / Effect

Attribute

Dark

Level (1)

Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during either player's turn, when your opponent activates a Spell Card: You can negate the activation, and if you do, destroy it.

Meklord Factory

Property

Normal

Text

When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.

Meklord Fortress

Property

Field

Text

"Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the Graveyard: You can add 1 "Meklord Emperor" monster from your Deck to your hand.

Mektimed Blast

Property

Normal

Text

Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them.

Melchid the Four-Face Beast

Types

Fiend

Attribute

Dark

Level (4)

Star Star Star Star

Text

This monster has four different masks for four different attacks.


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