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Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Magical Plant Mandragola

Types

Spellcaster / Flip

Attribute

Dark

Level (2)

Star Star

Text

FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.

Magical Reflect Slime

Types

Aqua / Gemini

Attribute

Water

Level (3)

Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

● Your opponent takes all Battle Damage that you would have taken from a battle involving this card.

Magical Scientist

Types

Spellcaster / Effect

Attribute

Dark

Level (1)

Star

Text

Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn.

Magical Something

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. This card's Level is increased by the number of Spell Counters on it. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell in your GY; Set that card to your Spell & Trap Zone. You can only use this effect of "Magical Something" once per turn.

Magical Spring

Property

Quick-Play

Text

Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card resolves, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 "Magical Spring" per turn.

Magical Star Illusion

Property

Normal

Text

If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn.

Magical Stone Excavation

Property

Normal

Text

Discard 2 cards, then target 1 Spell in your GY; add it to your hand.

Magical Thorn

Property

Continuous

Text

When your opponent's card(s) in their hand are discarded to the Graveyard, inflict 500 points of damage to their Life Points for each card that was discarded.

Magical Undertaker

Types

Spellcaster / Flip

Attribute

Dark

Level (2)

Star Star

Text

FLIP: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon that target.

Magicalibra

Types

Spellcaster / Pendulum

Attribute

Water

Level (4)

Star Star Star Star

Text

Pendulum Effect: You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn.

Monster Effect: A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.

Magicalized Duston Mop

Property

Equip

Text

You can only control 1 "Magicalized Duston Mop". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand.

Magicalized Fusion

Property

Normal

Text

Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

Magicat

Types

Spellcaster / Effect

Attribute

Light

Level (2)

Star Star

Text

If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.

Magician Navigation

Property

Normal

Text

Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; it has its effects negated until the end of this turn.

Magician of Black Chaos

Types

Spellcaster / Ritual

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Black Magic Ritual".

Magician of Black Chaos MAX

Types

Spellcaster / Ritual

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Chaos Form". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Magician of Black Chaos MAX" once per turn.

Magician of Chaos

Types

Spellcaster / Ritual

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Chaos Form". This card's name becomes "Dark Magician" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your hand, except "Magician of Chaos", ignoring its Summoning conditions.

Magician of Dark Illusion

Types

Spellcaster / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

This card's name becomes "Dark Magician" while it is on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.

● During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.

● If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field.

Magician of Faith

Types

Spellcaster / Flip

Attribute

Light

Level (1)

Star

Text

FLIP: Target 1 Spell in your GY; add that target to your hand.

Magician's Circle

Property

Normal

Text

When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position.

Magician's Left Hand

Property

Continuous

Text

Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.

Magician's Restage

Property

Continuous

Text

You can target 1 Level 3 or lower Spellcaster-Type monster in your Graveyard; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the Graveyard: You can add 1 "Magician" Continuous Spell Card from your Deck to your hand, except "Magician's Restage".

Magician's Right Hand

Property

Continuous

Text

Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.

Magician's Robe

Types

Spellcaster / Effect

Attribute

Dark

Level (2)

Star Star

Text

During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.

Magician's Rod

Types

Spellcaster / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


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