Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Iron Core Immediate Disposal

Property

Normal

Text

Select and send 1 "Iron Core of Koa'ki Meiru" from your Deck to your Graveyard.

Iron Core Luster

Property

Counter

Text

Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.

Iron Core Specimen Lab

Property

Field

Text

During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.

Iron Core of Koa'ki Meiru

Property

Normal

Text

During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.

Iron Dragon Tiamaton

Types

Dragon / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.

Iron Draw

Property

Normal

Text

If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn.

Iron Grit

Types

Joey / Skill

Attribute

N/a

Level (0)

Text

"Gearfried the Iron Knight(s)" you control are unaffected by card effects.

Iron Hans

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone.

Iron Knight

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn.

Iron Knight of Revolution

Types

Machine / Link / Effect

Attribute

Earth

Text

3+ Machine Effect Monsters

Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.

Ironhammer the Giant

Types

Rock / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.

Island Turtle

Types

Aqua / Normal

Attribute

Water

Level (4)

Star Star Star Star

Text

A huge turtle that is often mistaken for an island.

Isolde, Belle of the Underworld

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If you control "Tristan, Knight of the Underworld", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Isolde, Belle of the Underworld" once per turn.

Isolde, Two Tales of the Noble Knights

Types

Warrior / Link / Effect

Attribute

Light

Text

2 Warrior monsters

If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.

It's Jinzo!

Types

Espa Roba / Skill

Attribute

N/a

Level (0)

Text

"Jinzo" monsters you control are unaffected by your opponent's Skill Cards. Once per turn, during your Main Phase, if you control "Jinzo", you can look at 1 face-down card in your opponent's Spell & Trap Zones, and if it is a Trap, draw 1 card.

It's My Lucky Day!

Types

Joey / Skill

Attribute

N/a

Level (0)

Text

When you activate an effect that would make you roll a six-sided die (or dice) or flip a coin(s), you can pay 1000 LP to decide the result of 1 die or coin. This Skill can only be used once per Duel.

It's No Monster, It's a God!

Types

Kaiba / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase. Discard any number of cards (min. 1), then add 1 "Obelisk the Tormentor" from your Deck or GY to your hand. This Skill can only be used once per Duel.

It's a Toon World!

Types

Pegasus / Skill / Continuous Spell

Attribute

N/a

Level (0)

Text

This card is treated as "Toon World".

Ivy Shackles

Property

Continuous

Text

All face-up monsters your opponent controls become Plant-Type during your turns only. If this face-up card you control is destroyed and sent to your Graveyard by an opponent's card effect: Draw 1 card.

Ixeep, Omen of the Ghoti

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your "Ghoti" Traps that is banished or in your GY; Set that target. You can only use each effect of "Ixeep, Omen of the Ghoti" once per turn.

Izanagi

Types

Fairy / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.

Izanami

Types

Fairy / Spirit

Attribute

Water

Level (4)

Star Star Star Star

Text

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.


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