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Insect Knight
Types |
Insect
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Attribute |
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Level (4) |
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Text |
Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
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Insect Neglect
Property |
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Text |
When your opponent's monster declares an attack: You can banish 1 Insect monster from your GY; negate the attack.
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Insect Princess
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Insect Queen
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Insect Soldiers of the Sky
Types |
Insect / Effect
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Attribute |
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Level (3) |
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Text |
The ATK of this card increases by 1000 points whenever it attacks a WIND monster.
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Inspection
Property |
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Text |
During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.
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Inspector Boarder
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)
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Inspiration
Property |
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Text |
Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.
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Instant Contact
Property |
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Text |
Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.
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Instant Fusion
Property |
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Text |
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.
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Instant Neo Space
Property |
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Text |
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY.
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Intel from the "Cosmos"
Types |
Espa Roba / Skill
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Attribute |
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Level (0) |
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Text |
Your opponent must reveal all cards they draw during their Draw Phase.
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Intercept
Property |
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Text |
Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster.
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Intercept Wave
Property |
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Text |
All Synchro Monsters on the field are changed to Defense Position. And then, return all face-up Synchro Monsters to the Extra Deck during the End Phase.
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Interceptomato
Types |
Plant / Effect
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Attribute |
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Level (2) |
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Text |
During your opponent's turn: You can banish this card from your Graveyard; this turn, any effect damage you take becomes 0 (this is a Quick Effect).
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Interdimensional Matter Transporter
Property |
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Text |
Target 1 face-up monster you control; banish that target until the End Phase.
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Interdimensional Warp
Property |
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Text |
Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters.
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Interplanetary Invader "A"
Types |
Reptile / Effect
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Attribute |
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Level (1) |
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Text |
Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.
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Interplanetarypurplythorny Beast
Types |
Beast / Effect
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Attribute |
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Level (5) |
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Text |
When a monster you control is destroyed by battle and sent to the Graveyard, while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. You can only use the effect of "Interplanetarypurplythorny Beast" once per turn.
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Interplanetarypurplythorny Dragon
Types |
Dragon / Effect
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Attribute |
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Level (5) |
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Text |
If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand.
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Interrupt Resistor
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Interrupted Kaiju Slumber
Property |
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Text |
Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
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Intimidating Ore - Summonite
Property |
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Text |
Target 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply that effect.
● Special Summon the chosen monster.
● Special Summon as many of the other monsters as possible.
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Into the Darkness Below
Types |
Yami Bakura / Skill
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Attribute |
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Level (0) |
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Text |
Activate this Skill during your Main Phase. Once per turn, you can discard 1 Normal Fiend Monster, then use 1 of the following Skills.
● Draw 1 card, also flip this card over.
● If you have 4 or more Fiend Normal Monsters with different names in your GY, add 1 monster from your Deck to your hand, also flip this card over.
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Into the Void
Property |
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Text |
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.
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