Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14

Hundred-Footed Horror

Types

Insect / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing, but its original ATK becomes 1300.

Hungry Burger

Types

Warrior / Ritual

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Hamburger Recipe".

Hunter Dragon

Types

Dragon / Normal

Attribute

Dark

Level (3)

Star Star Star

Text

This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first it is vulnerable to a counter-attack.

Hunter Owl

Types

Winged Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.

Hunter Spider

Types

Insect / Normal

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

This monster feeds on whatever it catches in its web.

Hunter of Black Feathers

Types

Beast-Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls.

Hunting Instinct

Property

Normal

Text

When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.

Hushed Psychic Cleric

Types

Psychic / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target.

Hydra Viper

Types

Reptile / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.

Hydralander Orbit

Types

Machine / Effect

Attribute

Dark

Level (1)

Star

Text

If you have 4 or more monsters in your GY and no monsters in your GY with the same name: You can Tribute this card; excavate the top cards of your Deck, equal to the number of monsters in your GY (or as many as possible), and if you do, if 2 or more monsters were excavated and all excavated monsters had different names, add 1 of those monsters to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of "Hydralander Orbit" once per turn.

Hydro Genex

Types

Machine / Synchro / Effect

Attribute

Water

Level (6)

Star Star Star Star Star Star

Text

"Genex Controller" + 1 or more non-Tuner WATER monsters

When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.

Hydro Pressure Cannon

Property

Equip

Text

Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.

Hydrogeddon

Types

Dinosaur / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.

Hydrotortoise, the Empowered Warrior

Types

Warrior / Flip / Effect

Attribute

Water

Level (3)

Star Star Star

Text

FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it.

Hyena

Types

Beast / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck.

Hymn of Light

Property

Ritual

Text

This card is used to Ritual Summon "Saffira, Queen of Dragons". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.

Hyosube

Types

Aqua / Normal

Attribute

Water

Level (4)

Star Star Star Star

Text

This amphibian is strong on the attack, but leaves much to be desired when defending.

Hyozanryu

Types

Dragon / Normal

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

A dragon created from a massive diamond that sparkles with blinding light.

Hyper Blaze

Property

Continuous

Text

To Special Summon "Uria, Lord of Searing Flames" using its own procedure, you can also use face-down Traps you control. Once per battle, when an attack is declared involving your "Uria, Lord of Searing Flames": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become the number of face-up Traps on the field and in the GYs x 1000, for the rest of this turn. Once per turn: You can discard 1 card; add to your hand or Special Summon, 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your GY, ignoring its Summoning conditions.

Hyper Galaxy

Property

Quick-Play

Text

Tribute 1 monster with 2000 or more ATK, except "Galaxy-Eyes Photon Dragon", then target 1 monster your opponent controls with 2000 or more ATK; Tribute it, and if you do, Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand, Deck, or GY. You can only activate 1 "Hyper Galaxy" per turn.

Hyper Hammerhead

Types

Dinosaur / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.

Hyper Metamorphosis

Types

Weevil / Skill

Attribute

N/a

Level (0)

Text

You can activate this Skill while you control a Level 3 or lower Insect Normal Monster. Discard 2 cards and Tribute 1 Level 3 or lower Insect Normal Monster you control to Special Summon 1 "Perfectly Ultimate Great Moth" from your hand or Deck, ignoring its Summoning conditions. Any damage your opponent takes for the rest of this turn is halved.

Hyper Psychic Blaster

Types

Psychic / Synchro / Effect

Attribute

Earth

Level (9)

Star Star Star Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner Psychic-Type Monsters

If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.

Hyper Psychic Blaster/Assault Mode

Types

Psychic / Effect

Attribute

Earth

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.

Hyper Psychic Riser

Types

Psychic / Synchro / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.


Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14