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Gem-Knight Zirconia
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Gem-Merchant
Types |
Spellcaster / Effect
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Attribute |
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Level (3) |
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Text |
During the Damage Step, in either player's turn, when a face-up EARTH Normal Monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; that monster gains 1000 ATK and DEF until the End Phase.
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Gem-Turtle
Types |
Rock / Effect
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Attribute |
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Level (4) |
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Text |
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
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Gemini Ablation
Property |
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Text |
During the Main Phase: You can discard 1 card, then activate 1 of these effects;
● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects.
● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
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Gemini Booster
Property |
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Text |
Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.
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Gemini Counter
Property |
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Text |
Change 1 face-up Gemini monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.
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Gemini Elf
Types |
Spellcaster / Normal
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Attribute |
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Level (4) |
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Text |
Elf twins that alternate their attacks.
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Gemini Imps
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.
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Gemini Lancer
Types |
Sea Serpent / Gemini
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Attribute |
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Level (4) |
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Text |
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
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Gemini Scorpion
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.
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Gemini Soldier
Types |
Warrior / Gemini
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Attribute |
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Level (2) |
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Text |
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini monster from your Deck, except "Gemini Soldier".
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Gemini Spark
Property |
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Text |
Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
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Gemini Summoner
Types |
Spellcaster / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during your opponent's End Phase: You can pay 500 LP; Normal Summon/Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.
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Gemini Trap Hole
Property |
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Text |
Activate only when a Gemini monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
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Geminize Lord Golknight
Types |
Warrior / Gemini / Effect
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Attribute |
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Level (4) |
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Text |
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
● This card becomes a Machine monster, also it gains 500 ATK.
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Gendo the Ascetic Monk
Types |
Spellcaster / Effect
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Attribute |
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Level (4) |
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Text |
Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.
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Gene-Warped Warwolf
Types |
Beast-Warrior
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Attribute |
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Level (4) |
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Text |
This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.
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Generaider Boss Bite
Property |
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Text |
Tribute any number of "Generaider" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many "Generaider" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 "Generaider Boss Bite" per turn.
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Generaider Boss Fight
Property |
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Text |
Activate 1 "Generaider" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 "Generaider Boss Fight" per turn.
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Generaider Boss Loot
Property |
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Text |
While you control a Token, your opponent's monsters cannot target "Generaider" Effect Monsters for attacks. If a "Generaider" Effect Monster is destroyed by battle: Your opponent draws 1 card. You can only use this effect of "Generaider Boss Loot" once per turn.
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Generaider Boss Quest
Property |
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Text |
Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.
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Generaider Boss Room
Property |
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Text |
When your opponent activates a card or effect in response to the activation of your "Generaider" card or effect: You can discard 1 card; your opponent's activated effect becomes "each player draws 1 card". You can only use this effect of "Generaider Boss Room" once per turn.
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Generaider Boss Stage
Property |
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Text |
Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.
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Generaider Token
Types |
Fairy / Normal
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Attribute |
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Level (4) |
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Text |
This card can be used as a "Generaider Token".
*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.
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General Gantala of the Ice Barrier
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