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El Shaddoll Wendigo
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El Shaddoll Winda
Types |
Spellcaster / Fusion / Effect
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Attribute |
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Level (5) |
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Text |
1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
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Elborz, the Sacred Lands of Simorgh
Property |
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Text |
All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn.
● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field).
● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.
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Elder Entity N'tss
Types |
Fairy / Fusion / Effect
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Attribute |
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Level (4) |
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Text |
1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.
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Elder Entity Norden
Types |
Fairy / Fusion / Effect
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Attribute |
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Level (4) |
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Text |
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
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Elder of the Six Samurai
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
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Eldlich the Golden Lord
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Eldlich the Mad Golden Lord
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Eldlixir of Black Awakening
Property |
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Text |
Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.
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Eldlixir of Scarlet Sanguine
Property |
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Text |
Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.
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Eldlixir of White Destiny
Property |
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Text |
Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.
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Electric Jellyfish
Types |
Aqua / Effect
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Attribute |
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Level (4) |
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Text |
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.
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Electric Lizard
Types |
Thunder / Effect
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Attribute |
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Level (3) |
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Text |
A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.
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Electric Snake
Types |
Thunder / Effect
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Attribute |
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Level (3) |
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Text |
When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.
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Electric Virus
Types |
Thunder / Effect
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Attribute |
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Level (3) |
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Text |
You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.
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Electro-Whip
Property |
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Text |
A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points.
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Electromagnetic Bagworm
Types |
Insect / Flip / Effect
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Attribute |
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Level (3) |
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Text |
FLIP: Target 1 Machine-Type monster your opponent controls; take control of that target until your next End Phase.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
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Electromagnetic Shield
Property |
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Text |
Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.
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Electromagnetic Turtle
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.
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Elegant Egotist
Property |
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Text |
If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.
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Elegy the Melodious Diva
Types |
Fairy / Effect
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Attribute |
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Level (5) |
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Text |
Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.
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Element Doom
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● EARTH: Negate the effect of an Effect Monster that this card destroyed by battle. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
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Element Dragon
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
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Element Magician
Types |
Spellcaster / Effect
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Attribute |
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Level (4) |
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Text |
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
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Element Saurus
Types |
Dinosaur / Effect
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Attribute |
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Level (4) |
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Text |
Gains the following effect(s) while there is a monster(s) with the following Attribute(s) on the field.
● FIRE: This card gains 500 ATK.
● EARTH: Negate the effects of Effect Monsters destroyed by battle with this card.
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