Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Doomsday Horror

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards.

Doomstar Magician

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.

Doomstar Ulka

Types

Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of "Doomstar Ulka" once per turn.

Doppelganger

Property

Continuous

Text

When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.

Doppelwarrior

Types

Warrior / Effect

Attribute

Dark

Level (2)

Star Star

Text

When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.

Dora of Fate

Property

Normal

Text

You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.

Doriado's Blessing

Property

Ritual

Text

This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.

Doshin @Ignister

Types

Cyberse / Effect

Attribute

Earth

Level (1)

Star

Text

If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn.

Dotedotengu

Types

Fiend / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.

Dotscaper

Types

Cyberse / Effect

Attribute

Earth

Level (1)

Star

Text

If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.

Double Attack

Property

Normal

Text

Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.

Double Attack! Wind and Thunder!!

Property

Quick-Play

Text

If you control a "Gate Guardian" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use this effect of "Double Attack! Wind and Thunder!!" once per turn.

Double Cipher

Property

Normal

Text

If your opponent controls a monster with the highest ATK on the field (even if tied): Target 1 "Galaxy-Eyes" or "Cipher" Xyz Monster you control that has Xyz Material; detach all Xyz Materials from that Xyz Monster, and if you do, Special Summon 1 monster from your Extra Deck with the same name as that Xyz Monster.

Double Coston

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.

Double Cyclone

Property

Quick-Play

Text

Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.

Double Defender

Property

Continuous

Text

Once per turn, when an opponent's monster declares an attack while you control 2 or more face-up Defense Position monsters: You can target the attacking monster; negate that attack.

Double Disruptor Dragon

Types

Dragon / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.

Double Dragon Descent

Property

Normal

Text

When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's, also its effects are negated. You can only activate 1 "Double Dragon Descent" per turn.

Double Dust Tornado Twins

Property

Normal

Text

Target any number of Set cards in your Spell & Trap Zone; return this card to the hand, along with as many of those Set cards as possible (min. 1), then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand by this effect. You can only activate 1 "Double Dust Tornado Twins" per turn.

Double Evolution Pill

Property

Normal

Text

Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.

Double Evolution Pill (Skill Card)

Types

Rex / Skill

Attribute

N/a

Level (0)

Text

At the start of your Draw Phase, instead of drawing a card, you can pay 1500 LP to activate this Skill. Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. This Skill can only be used once per Duel.

Double Exposure

Property

Continuous

Text

You can target 2 Level 6 or lower monsters with the same name on the field; their Levels are doubled. At the start of the Battle Phase: You can target 1 "Cipher" monster you control; choose 1 other face-up monster on the field, and its name becomes that "Cipher" monster's, until the End Phase. You can only use each effect of "Double Exposure" once per turn.

Double Fin Shark

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish monster in your GY; Special Summon that target in Defense Position, but negate its effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.

Double Headed Anger Knuckle

Types

Machine / Link / Effect

Attribute

Earth

Text

2 Machine monsters

Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn.

● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects.

● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.

Double Hero Attack

Property

Quick-Play

Text

If you control a Fusion Monster that lists "Elemental HERO Neos" as material: Target 1 "HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Double Hero Attack" per turn.


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