|
Clock Arc
Types |
Machine / Pendulum / Effect
|
Attribute |
|
Level (4) |
|
Text |
Pendulum Effect: If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.
● Left: Reduce its Pendulum Scale by 3.
● Right: Increase its Pendulum Scale by 4.
During your opponent's Standby Phase: You can Special Summon this card.
Monster Effect: If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.
|
|
|
Clock Lizard
Types |
Cyberse / Link / Effect
|
Attribute |
|
Text |
2 Cyberse monsters
You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn.
|
|
|
|
Clock Resonator
Types |
Fiend / Tuner / Effect
|
Attribute |
|
Level (3) |
|
Text |
Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.
|
|
|
Clock Spartoi
Types |
Cyberse / Link / Effect
|
Attribute |
|
Text |
2 Cyberse monsters
If this card is Link Summoned: You can add 1 "Cynet Fusion" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of "Clock Spartoi" once per turn.
|
|
|
|
Clock Tower Prison
Property |
|
Text |
Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck.
|
|
|
Clock Wyvern
Types |
Cyberse / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn.
|
|
|
|
Clockwork Night
Property |
|
Text |
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.
|
|
|
Cloning
Property |
|
Text |
When your opponent Normal or Flip Summons a monster that has a Level: Target that face-up monster; Special Summon 1 "Clone Token", with the same original Type, Attribute, Level, ATK, and DEF as that target. When that target is destroyed and sent to the GY, destroy this Token.
|
|
|
|
Closed Forest
Property |
|
Text |
All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.
|
|
|
Cloudcastle
|
|
|
Cloudian - Acid Cloud
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 Spell/Trap on the field; destroy that target.
|
|
|
Cloudian - Altus
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field; discard 1 random card from your opponent's hand.
|
|
|
|
Cloudian - Cirrostratus
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card, then target 1 monster on the field; destroy that target.
|
|
|
Cloudian - Eye of the Typhoon
|
|
|
Cloudian - Ghost Fog
Types |
Fiend / Effect
|
Attribute |
|
Level (1) |
|
Text |
Cannot be Special Summoned. Neither player takes battle damage from attacks involving this card. If this card is destroyed by battle: Distribute Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.
|
|
|
Cloudian - Nimbusman
Types |
Fairy / Effect
|
Attribute |
|
Level (5) |
|
Text |
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. If this card is Tribute Summoned: Place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.
|
|
|
|
Cloudian - Poison Cloud
Types |
Fiend / Effect
|
Attribute |
|
Level (3) |
|
Text |
When this card is destroyed by battle and sent to the Graveyard, if it was face-up at the start of the Damage Step: Destroy the monster that destroyed it, and if you do, inflict 800 damage to your opponent.
|
|
|
Cloudian - Sheep Cloud
Types |
Fairy / Effect
|
Attribute |
|
Level (1) |
|
Text |
If this card is destroyed by battle and sent to the GY: Special Summon 2 "Cloudian Tokens" (Fairy/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, except for "Cloudian" monsters.
|
|
|
|
Cloudian - Smoke Ball
Types |
Fairy / Normal
|
Attribute |
|
Level (1) |
|
Text |
Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.
|
|
|
Cloudian - Storm Dragon
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target.
|
|
|
|
Cloudian - Turbulence
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card; Special Summon 1 "Cloudian - Smoke Ball" from your Deck or either GY.
|
|
|
Cloudian Aerosol
Property |
|
Text |
Discard 1 "Cloudian" monster, then target 1 face-up monster on the field; place Fog Counters on that target equal to its Level. You can banish this card and 1 "Cloudian" monster from your GY; Special Summon 1 "Cloudian" monster from your Deck. You can only use 1 "Cloudian Aerosol" effect per turn, and only once that turn.
|
|
|
|
Cloudian Squall
Property |
|
Text |
Once per turn, during your Standby Phase: Place 1 Fog Counter on each face-up monster on the field.
|
|
|
Cloudy Skies of Grey
Types |
Adrian / Skill
|
Attribute |
|
Level (0) |
|
Text |
Each time a "Cloudian" monster with a Fog Counter(s) is destroyed, place its Fog Counters on another face-up monster on the field.
|
|
|
|
Clown Zombie
Types |
Zombie / Normal
|
Attribute |
|
Level (2) |
|
Text |
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves.
|
|