Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Blood Mefist

Types

Fiend / Synchro / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent.

Blood Sucker

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY.

Bloom Diva the Melodious Choir

Types

Fairy / Fusion / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

1 "Melodious Maestra" monster + 1 "Melodious" monster

Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.

Bloom Harmonist the Melodious Composer

Types

Fairy / Link / Effect

Attribute

Light

Text

2 Fairy monsters

If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

Bloom Prima the Melodious Choir

Types

Fairy / Fusion / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

1 "Melodious Maestra" monster + 1 or more "Melodious" monsters

This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand.

Blooming of the Darkest Rose

Property

Normal

Text

Special Summon "Rose Tokens" (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either field, up to the combined number of cards in the Field Zones and Field Spells in the GYs. If this card is in your GY: You can target 1 "Black Rose Dragon", or 1 Plant monster, in your Monster Zone; banish it, and if you do, place this card on the bottom of the Deck. During the next Standby Phase, return that banished monster to the field. You can only use this effect of "Blooming of the Darkest Rose" once per turn.

Blossom Bombardment

Property

Normal

Text

When a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's ATK in the Graveyard.

Blowback Dragon

Types

Machine / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads.

Blue Dragon Ninja

Types

Sea Serpent / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

Once per turn, during either player's turn: You can discard 1 "Ninja" monster and 1 "Ninjitsu Art" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.

Blue Dragon Summoner

Types

Spellcaster / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster Normal Monster from your Deck to your hand.

Blue Duston

Types

Fiend / Effect

Attribute

Water

Level (1)

Star

Text

Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston".

Blue Flame Swordsman

Types

Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.

Blue Medicine

Property

Normal

Text

Increase your Life Points by 400 points.

Blue Mountain Butterspy

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned/Set. When you Normal Summon a Warrior monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.

Blue Rose Dragon

Types

Dragon / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card on the field is destroyed and sent to the GY: You can target 1 "Black Rose Dragon" or 1 Plant monster in your GY; Special Summon that monster.

Blue Thunder T-45

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.

Blue-Blooded Oni

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.

Blue-Eyed Silver Zombie

Types

Zombie / Normal

Attribute

Dark

Level (3)

Star Star Star

Text

The beams from the eyes of this creature are said to turn enemies into zombies.

Blue-Eyes Abyss Dragon

Types

Dragon / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.

Blue-Eyes Alternative Ultimate Dragon

Types

Dragon / Fusion / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.

Blue-Eyes Alternative White Dragon

Types

Dragon / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

Blue-Eyes Chaos Dragon

Types

Dragon / Ritual / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.

Blue-Eyes Chaos MAX Dragon

Types

Dragon / Ritual / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.

Blue-Eyes Jet Dragon

Types

Dragon / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.

Blue-Eyes Shining Dragon

Types

Dragon / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes Ultimate Dragon". Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect.


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