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Berserking
Property |
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Text |
Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.
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Berserkion the Electromagna Warrior
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Beta Evolution Pill - Ultranscendance
Property |
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Text |
Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 "Beta Evolution Pill - Ultranscendance" per turn.
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Beta The Electromagnet Warrior
Types |
Rock / Effect
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Attribute |
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Level (3) |
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Text |
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).
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Beta The Magnet Warrior
Types |
Rock / Normal
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Attribute |
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Level (4) |
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Text |
Alpha, Beta, and Gamma meld as one to form a powerful monster.
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Beware the Brothers Paradox!
Types |
Paradox / Skill
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Attribute |
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Level (0) |
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Text |
Apply the following Skills:
● You can Normal Summon Level 7 monsters for 1 less Tribute.
● You can Tribute Summon 1 Level 7 monster face-up, in addition to your Normal Summon/Set.
● Your opponent takes no effect damage.
● You can only attack with 1 monster each turn, but that monster can make a second attack on monsters during each Battle Phase.
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Beyond the Pendulum
Types |
Spellcaster / Link / Effect
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Attribute |
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Text |
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
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Bi'an, Earth of the Yang Zing
Types |
Wyrm / Effect
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Attribute |
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Level (3) |
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Text |
When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.
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Bickuribox
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Bicorn Re'em
Types |
Beast / Effect
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Attribute |
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Level (4) |
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Text |
If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.
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Bicular
Types |
Machine / Effect
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Attribute |
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Level (2) |
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Text |
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.
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Big Bang Shot
Property |
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Text |
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.
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Big Belly Knight
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand.
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Big Burn
Property |
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Text |
You can only activate this card when your opponent activates a card that targets a monster in the Graveyard. Remove from play all monsters in both players' Graveyards.
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Big Evolution Pill
Property |
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Text |
After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur-Type monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.
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Big Eye
Types |
Fiend / Flip / Effect
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Attribute |
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Level (4) |
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Text |
FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.
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Big Insect
Types |
Insect / Normal
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Attribute |
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Level (4) |
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Text |
A giant ant that dwells in the jungle, it is powerful whether attacking or defending.
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Big Jaws
Types |
Fish / Effect
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Attribute |
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Level (3) |
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Text |
At the end of the Battle Phase, if this card attacked: Banish it.
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Big Koala
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Big One Warrior
Types |
Warrior / Effect
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Attribute |
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Level (1) |
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Text |
During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.
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Big Piece Golem
Types |
Rock / Effect
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Attribute |
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Level (5) |
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Text |
If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributes.
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Big Shield Gardna
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
When a Spell Card is activated that targets this face-down card (and no other cards) (Quick Effect): Change this card to face-up Defense Position, and if you do, negate the activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.
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Big Wave Small Wave
Property |
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Text |
Destroy as many WATER monsters you control as possible, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect.
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Big Welcome Labrynth
Property |
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Text |
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.
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Big Whale
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