Vampire Domination

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When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.


Tournament Eligibility

TCG Advanced

TCG Traditional

OCG

Unlimited Unlimited Unlimited

Tournament Stats | Yugioh Wiki |

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Ghosts From the Past: The 2nd Haunting -- GFP2-EN172

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Card Name Vampire Domination
Set Name Ghosts From the Past: The 2nd Haunting
Print Tag GFP2-EN172
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