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Sekka's Light
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If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
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Tournament Eligibility
TCG Advanced
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TCG Traditional
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OCG
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Limited
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Limited
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Unlimited
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Tournament Stats
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Yugioh Wiki
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Create eBay Listing
OTS Tournament Pack 9
-- OP09-EN011
Lowest |
$0.39
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Highest |
$17.73
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Average
(?)
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$1.37
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Shift
(24 Hours)
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+69.14%
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Shift
(3 Days)
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+69.14%
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Shift
(1 Week)
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+85.14%
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Shift
(21 Days)
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+85.14%
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Shift
(30 Days)
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+85.14%
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Shift
(3 Months)
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+73.42%
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Shift
(6 Months)
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0%
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Shift
(1 Year)
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-11.61%
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View History
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