|
Sekka's Light
Property |
|
Text |
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
|
Tournament Eligibility
TCG Advanced
|
TCG Traditional
|
OCG
|
Limited
|
Limited
|
Unlimited
|
Tournament Stats
|
Yugioh Wiki
|
|
Create eBay Listing
Flames of Destruction
-- FLOD-EN062
Lowest |
$0.25
|
Highest |
$0.69
|
Average
(?)
|
$0.50
|
Shift
(24 Hours)
|
0%
|
Shift
(3 Days)
|
-61.83%
|
Shift
(1 Week)
|
0%
|
Shift
(21 Days)
|
0%
|
Shift
(30 Days)
|
0%
|
Shift
(3 Months)
|
-63.77%
|
Shift
(6 Months)
|
0%
|
Shift
(1 Year)
|
-64.54%
|
View History
|
|
|