Rite of Aramesir

Property

Normal

Text

If you control no "Adventurer Token": Special Summon 1 "Adventurer Token" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control "Fateful Adventure", you can place 1 "Fateful Adventure" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 "Rite of Aramesir" per turn.


Tournament Eligibility

TCG Advanced

TCG Traditional

OCG

Unlimited Unlimited Unlimited

Tournament Stats | Yugioh Wiki | Expand/Collapse All

Checking Card Prices

Please Wait
(this might take a minute)