Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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World Legacy Survivor

Property

Normal

Text

Excavate the top 5 cards of your Deck, and if you do, add 1 excavated "Krawler" monster or "World Legacy" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 "World Legacy Survivor" per turn.

World Legacy Token

Types

Machine / Normal

Attribute

Dark

Level (1)

Star

Text

This card can be used as a "World Legacy Token".


*If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.

World Legacy Trap Globe

Property

Normal

Text

Shuffle into the Deck, 5 of your "World Legacy" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except "World Legacy Trap Globe", then draw 2 cards. You can only activate 1 "World Legacy Trap Globe" per turn.

World Legacy Whispers

Property

Continuous

Text

When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell effect that activates in the same column as a "Mekk-Knight" monster you control.

World Legacy in Shadow

Property

Field

Text

All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.

World Legacy's Corruption

Property

Continuous

Text

Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 "World Legacy" monster from your hand or Deck in Defense Position. You can only control 1 "World Legacy's Corruption".

World Legacy's Heart

Property

Normal

Text

Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn.

World Legacy's Memory

Property

Quick-Play

Text

Special Summon 1 "Mekk-Knight" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except "Mekk-Knight" monsters. You can only activate 1 "World Legacy's Memory" per turn.

World Legacy's Mind Meld

Property

Normal

Text

When an opponent's monster activates its effect while you control a "Krawler" monster: The activated effect becomes "return 1 face-up monster your opponent controls to the hand". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 "Krawler" monster from your hand, Deck, or GY to your zone the target points to, in face-down Defense Position. You can only use 1 "World Legacy's Mind Meld" effect per turn, and only once that turn.

World Legacy's Nightmare

Property

Field

Text

You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;

● Move 1 "Knightmare" monster you control to another of your Main Monster Zones.

● Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones.

World Legacy's Secret

Property

Continuous

Text

When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a "Mekk-Knight" monster you control.

World Legacy's Sorrow

Property

Counter

Text

When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "World Legacy's Sorrow" per turn.

World Reassembly

Property

Normal

Text

Special Summon 1 "World Legacy" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 "World Reassembly" per turn.

World Soul - Carbon

Types

Fairy / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn.

World Suppression

Property

Normal

Text

You can activate this card when a Field Spell Card is activated. Negate the Field Spell Card during the turn this card is activated.

World of Prophecy

Types

Spellcaster / Effect

Attribute

Light

Level (9)

Star Star Star Star Star Star Star Star Star

Text

When this card is Special Summoned by the effect of a Spellcaster-Type monster or a "Spellbook" Spell Card: You can target 2 "Spellbook" Spell Cards in your Graveyard; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 "Spellbook" Spell Cards with different names in your hand; destroy all other cards on the field.

Worldsea Dragon Zealantis

Types

Sea Serpent / Link / Effect

Attribute

Water

Text

1+ Effect Monsters

You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.

Worm Apocalypse

Types

Reptile / Effect

Attribute

Light

Level (1)

Star

Text

FLIP: Target 1 Spell/Trap Card on the field; destroy that target.

Worm Bait

Property

Normal

Text

If you control an Insect monster: Special Summon 2 "Worm Tokens" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal or Special Summon any Level 3 or 4 monsters the turn you activate this card.

Worm Barses

Types

Reptile / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.

Worm Call

Property

Continuous

Text

Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your hand in face-down Defense Position.

Worm Cartaros

Types

Reptile / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand.

Worm Dimikles

Types

Reptile / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

FLIP: This card gains 300 ATK and DEF.

Worm Drake

Types

Reptile / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once this monster wraps itself around a victim, there is no escape.

Worm Erokin

Types

Reptile / Effect

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type "Worm" monster on the field and change it to face-down Defense Position.


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