|
Vampire Awakening
Property |
|
Text |
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn.
|
|
|
Vampire Baby
Types |
Zombie / Effect
|
Attribute |
|
Level (3) |
|
Text |
At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your field.
|
|
|
|
Vampire Domination
Property |
|
Text |
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.
|
|
|
Vampire Dragon
Types |
Zombie / Effect
|
Attribute |
|
Level (5) |
|
Text |
When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand.
|
|
|
|
Vampire Duke
Types |
Zombie / Effect
|
Attribute |
|
Level (5) |
|
Text |
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn.
|
|
|
Vampire Familiar
Types |
Zombie / Effect
|
Attribute |
|
Level (1) |
|
Text |
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.
|
|
|
|
Vampire Fascinator
Types |
Zombie / Link / Effect
|
Attribute |
|
Text |
2+ monsters, including a Zombie monster
If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
|
|
|
Vampire Fraulein
Types |
Zombie / Effect
|
Attribute |
|
Level (5) |
|
Text |
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
|
|
|
|
Vampire Genesis
|
|
Vampire Ghost
Types |
Zombie / Effect
|
Attribute |
|
Level (3) |
|
Text |
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn.
|
|
|
|
Vampire Grace
|
|
Vampire Grimson
Types |
Zombie / Effect
|
Attribute |
|
Level (5) |
|
Text |
If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.
|
|
|
|
Vampire Hunter
Types |
Warrior / Effect
|
Attribute |
|
Level (4) |
|
Text |
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
|
|
|
Vampire Kingdom
Property |
|
Text |
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target.
|
|
|
|
Vampire Lady
Types |
Zombie / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
|
|
|
Vampire Lord
Types |
Zombie / Effect
|
Attribute |
|
Level (5) |
|
Text |
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.
|
|
|
|
Vampire Red Baron
|
|
Vampire Retainer
Types |
Zombie / Effect
|
Attribute |
|
Level (2) |
|
Text |
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.
|
|
|
|
Vampire Scarlet Scourge
|
|
Vampire Sorcerer
Types |
Zombie / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
|
|
|
|
Vampire Sucker
Types |
Zombie / Link / Effect
|
Attribute |
|
Text |
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn.
● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster.
● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
|
|
|
Vampire Takeover
Property |
|
Text |
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn.
|
|
|
|
Vampire Vamp
|
|
Vampire Voivode
|
|
|
Vampire's Curse
|