Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Telekinetic Shocker

Types

Psychic / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead.

Telepathic Power

Property

Normal

Text

When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field.

Teleport

Property

Continuous

Text

Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.

Tellarknight Altairan

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

(This card is always treated as a "Constellar" card.)

If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn.

Tellarknight Constellar Caduceus

Types

Spellcaster / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2+ Level 4 monsters

If this card is Xyz Summoned: You can target 1 "tellarknight" and/or 1 "Constellar" card in your GY; add them to your hand. You can banish 1 "tellarknight" or 1 "Constellar" monster from your hand or Deck, and detach 1 material from this card; this effect becomes that banished monster's effect that activates when it is Normal Summoned. You can only use each effect of "Tellarknight Constellar Caduceus" once per turn.

Tellarknight Genesis

Property

Quick-Play

Text

Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control.

Tellarknight Lyran

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

(This card is always treated as a "Constellar" card.)

If a "tellarknight" or "Constellar" monster is Normal Summoned to your field, except "Tellarknight Lyran" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 "tellarknight" Spell from your Deck to your hand. You can only use each effect of "Tellarknight Lyran" once per turn.

Tellarknight Ptolemaeus

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2+ Level 4 monsters

Once per Chain (Quick Effect): You can detach 3 materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can detach 7 materials from this card; skip your opponent's next turn. Once per turn, during the End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as material.

Tellus the Little Angel

Types

Fairy / Effect

Attribute

Light

Level (3)

Star Star Star

Text

If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Tellus Wing Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a "Tellus Wing Token": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 "Tellus Wing Tokens", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of "Tellus the Little Angel" once per turn.

Temperance of Prophecy

Types

Spellcaster / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.

Tempest Magician

Types

Spellcaster / Synchro / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters

When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.

Tempest, Dragon Ruler of Storms

Types

Dragon / Effect

Attribute

Wind

Level (7)

Star Star Star Star Star Star Star

Text

You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.

Temple of Skulls

Types

Zombie

Attribute

Dark

Level (4)

Star Star Star Star

Text

A mysterious temple of skulls and bones that pulls in unsuspecting enemies.

Temple of the Kings

Property

Continuous

Text

You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

Temple of the Mind's Eye

Property

Field

Text

Any battle damage a player takes becomes 1000.

Temple of the Six

Property

Field

Text

Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.

Temple of the Sun

Property

Continuous

Text

Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.

Temtempo the Percussion Djinn

Types

Fiend / Xyz / Effect

Attribute

Earth

Rank (3)

Star Star Star

Text

2 Level 3 monsters

Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and if you do, all "Djinn" Xyz Monsters you currently control gain 500 ATK.

Ten Thousand Dragon

Types

Dragon / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing monsters you control whose combined ATK & DEF is 10,000 or more. If Summoned this way, the ATK/DEF of this card becomes 10,000.

Tenacity of the Monarchs

Property

Normal

Text

Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". You can only activate 1 "Tenacity of the Monarchs" per turn.

Tenchi Kaimei

Property

Field

Text

(This card is always treated as a "Ninjitsu Art" card.)

When a "Ninja" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banished: You can target any number of "Ninja" monsters with different names in your GY; Special Summon them in face-down Defense Position.

Tengu, the Winged Mayakashi

Types

Zombie / Synchro / Effect

Attribute

Wind

Level (7)

Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn.

● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.

● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.

Tenkabito Shien

Types

Pyro / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

This card is unaffected by the effects of Trap Cards.

Tenma the Sky Star

Types

Warrior / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.

Tenmataitei

Types

Warrior / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.


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