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The Sanctuary in the Sky
Property |
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Text |
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
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The Sanctum of Parshath
Property |
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Text |
This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.
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The Seal of Orichalcos
Property |
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Text |
All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. If this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from the Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.
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The Seal of Orichalcos (UDE promo)
Property |
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Text |
This Spell Card is impervious to negation, destruction, and removal. Increase the ATK power of all your monsters by 500. You control a back row of monsters that cannot be attacked while a monster is in the front row. Send this card from your hand to the Graveyard to negate and destroy any card. The soul of whichever Duelist loses this Duel is forfeit to the winner.
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The Second Sarcophagus
Property |
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Text |
This card can only be placed on the field by the effect of "The First Sarcophagus".
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The Secret of the Bandit
Property |
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Text |
This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card.
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The Selection
Property |
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Text |
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.
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The Shadow Who Controls the Dark
Types |
Fiend / Normal
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Attribute |
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Level (3) |
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Text |
A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.
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The Shallow Grave
Property |
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Text |
Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.
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The Six Samurai - Irou
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Samurai - Kamon
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Samurai - Nisashi
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Samurai - Yaichi
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Samurai - Yariza
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Samurai - Zanji
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
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The Six Shinobi
Property |
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Text |
If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.
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The Snake Hair
Types |
Zombie / Normal
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Attribute |
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Level (4) |
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Text |
A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.
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The Spell Absorbing Life
Property |
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Text |
Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.
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The Statue of Easter Island
Types |
Rock
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Attribute |
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Level (4) |
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Text |
A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.
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The Stern Mystic
Types |
Spellcaster / Flip / Effect
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Attribute |
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Level (4) |
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Text |
FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.
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The Suppression Pluto
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The Supremacy Sun
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The Terminus of the Burning Abyss
Property |
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Text |
Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Burning Abyss" monster on the field; it gains 800 ATK and DEF until the end of your opponent's next turn.
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The Thing in the Crater
Types |
Pyro / Effect
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Attribute |
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Level (4) |
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Text |
When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.
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The Third Sarcophagus
Property |
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Text |
This card can only be placed on the field by the effect of "The First Sarcophagus".
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