Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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The Sanctuary in the Sky

Property

Field

Text

Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.

The Sanctum of Parshath

Property

Continuous

Text

This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.

The Seal of Orichalcos

Property

Field

Text

All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. If this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from the Extra Deck. You can only activate "The Seal of Orichalcos" once per Duel.

The Seal of Orichalcos (UDE promo)

Property

Field

Text

This Spell Card is impervious to negation, destruction, and removal. Increase the ATK power of all your monsters by 500. You control a back row of monsters that cannot be attacked while a monster is in the front row. Send this card from your hand to the Graveyard to negate and destroy any card. The soul of whichever Duelist loses this Duel is forfeit to the winner.

The Second Sarcophagus

Property

Continuous

Text

This card can only be placed on the field by the effect of "The First Sarcophagus".

The Secret of the Bandit

Property

Normal

Text

This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card.

The Selection

Property

Counter

Text

Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.

The Shadow Who Controls the Dark

Types

Fiend / Normal

Attribute

Dark

Level (3)

Star Star Star

Text

A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.

The Shallow Grave

Property

Normal

Text

Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.

The Six Samurai - Irou

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Samurai - Kamon

Types

Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Samurai - Nisashi

Types

Warrior / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Samurai - Yaichi

Types

Warrior / Effect

Attribute

Water

Level (3)

Star Star Star

Text

Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Samurai - Yariza

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Samurai - Zanji

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.

The Six Shinobi

Property

Normal

Text

If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.

The Snake Hair

Types

Zombie / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.

The Spell Absorbing Life

Property

Normal

Text

Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.

The Statue of Easter Island

Types

Rock

Attribute

Earth

Level (4)

Star Star Star Star

Text

A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.

The Stern Mystic

Types

Spellcaster / Flip / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.

The Suppression Pluto

Types

Fiend / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects.

● Take control of 1 monster your opponent controls.

● Destroy 1 Spell/Trap your opponent controls, then you can Set the destroyed Spell/Trap on your field.

The Supremacy Sun

Types

Fiend / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the Graveyard, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the Graveyard.

The Terminus of the Burning Abyss

Property

Normal

Text

Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Burning Abyss" monster on the field; it gains 800 ATK and DEF until the end of your opponent's next turn.

The Thing in the Crater

Types

Pyro / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.

The Third Sarcophagus

Property

Continuous

Text

This card can only be placed on the field by the effect of "The First Sarcophagus".


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