Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Tenshin

Types

Fairy / Effect

Attribute

Light

Level (2)

Star Star

Text

This card gains 400 ATK for each face-up Level 2 monster you control.

Tenyi Spirit - Adhara

Types

Wyrm / Tuner / Effect

Attribute

Earth

Level (1)

Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of "Tenyi Spirit - Adhara" once per turn.

Tenyi Spirit - Ashuna

Types

Wyrm / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.

Tenyi Spirit - Mapura

Types

Wyrm / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of "Tenyi Spirit - Mapura" once per turn.

Tenyi Spirit - Nahata

Types

Wyrm / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of "Tenyi Spirit - Nahata" once per turn.

Tenyi Spirit - Sahasrara

Types

Wyrm / Link / Effect

Attribute

Light

Text

2+ Wyrm monsters

While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 "Tenyi Spirit Token" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of "Tenyi Spirit - Sahasrara" once per turn.

Tenyi Spirit - Shthana

Types

Wyrm / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of "Tenyi Spirit - Shthana" once per turn.

Tenyi Spirit - Vishuda

Types

Wyrm / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.

Terminal World

Property

Continuous

Text

Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.

Terminal World NEXT

Property

Continuous

Text

Activate this card if your opponent controls 3 or fewer monsters and 3 or fewer Spell/Trap Cards, while you control no other cards. Cards cannot be placed on the field if it would give any player more than 3 monsters or more than 3 Spell/Trap Cards on their field.

Terra Firma Gravity

Property

Normal

Text

During your opponent's Battle Phase, if you control "Elemental HERO Terra Firma": This turn, all Level 4 or lower monsters your opponent controls that can attack a face-up "Elemental HERO Terra Firma" you control must attack it, and cannot otherwise attack.

Terra the Terrible

Types

Fiend / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

Known as a swamp dweller, this creature is a minion of the dark forces.

Terraforming

Property

Normal

Text

Add 1 Field Spell from your Deck to your hand.

Terratiger, the Empowered Warrior

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.

Terrene Toothed Tsuchinoko

Types

Reptile / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.

Terrible Deal

Property

Normal

Text

Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.

Terrifying Toddler of Torment

Types

Fiend / Flip / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

FLIP: You can send 1 Fiend monster from your Deck to the GY.

If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn.

Terrifying Trap Hole Nightmare

Property

Normal

Text

If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.

Terror from the Deep!

Types

Mako / Skill

Attribute

N/a

Level (0)

Text

Activate this Skill during your Main Phase, while you control "Kairyu-Shin". When this Skill is activated, you can activate "Umi" directly from your hand, Deck or GY. While you control "Kairyu-Shin", all WATER monsters you control are unaffected by Trap effects. If "Kairyu-Shin" you control leaves the field, draw 2 cards, and if you do, flip this card over.

Terror of Trishula

Property

Normal

Text

Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names;

● 1+: Banish 1 card your opponent controls.

● 2+: Banish 1 card from your opponent's GY.

● 3+: Banish 1 random card from your opponent's hand.

When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect.

You can only use each effect of "Terror of Trishula" once per turn.

Terrorking Archfiend

Types

Fiend / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY).

Terrorking Salmon

Types

Fish / Normal

Attribute

Water

Level (5)

Star Star Star Star Star

Text

A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.

Terrors in the Hidden City

Property

Continuous

Text

Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.

Terrors of the Overroot

Property

Normal

Text

Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.

Terrors of the Underroot

Property

Normal

Text

Target up to 5 cards in your opponent's GY and the same number of your opponent's banished cards; banish those targets from their GY, and if you do, return those banished targets to the GY. You can only activate 1 "Terrors of the Underroot" per turn.


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