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Mispolymerization
Property |
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Text |
Activate only when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters to their respective Extra Decks.
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Missing Force
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of that target until the End Phase. You cannot Special Summon or conduct your Battle Phase during the turn you activate this effect.
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Missus Radiant
Types |
Beast / Link / Effect
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Attribute |
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Text |
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
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Mist Archfiend
Types |
Fiend / Effect
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Attribute |
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Level (5) |
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Text |
You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Destroy this card, and if you do, take 1000 damage.
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Mist Bird Clausolas
Types |
Winged Beast / Synchro / Effect
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Attribute |
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Level (3) |
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Text |
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.
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Mist Body
Property |
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Text |
The equipped monster cannot be destroyed by battle.
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Mist Condor
Types |
Winged Beast / Effect
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Attribute |
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Level (4) |
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Text |
You can Special Summon this card from your hand by returning 1 face-up "Mist Valley" monster you control to the hand. If you do, this card's ATK becomes 1700.
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Mist Valley Apex Avian
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Mist Valley Baby Roc
Types |
Winged Beast / Tuner / Effect
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Attribute |
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Level (2) |
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Text |
When this card is sent from the hand to the GY: You can Special Summon it.
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Mist Valley Executor
Types |
Thunder / Effect
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Attribute |
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Level (5) |
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Text |
If this card is Normal Summoned: Return all face-up Spells and Traps from the field to the hand.
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Mist Valley Falcon
Types |
Winged Beast / Effect
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Attribute |
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Level (4) |
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Text |
Cannot declare an attack unless you return 1 card you control to the hand.
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Mist Valley Shaman
Types |
Winged Beast / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can return 1 other monster you control to the hand; this card gains 500 ATK until the end of this turn.
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Mist Valley Soldier
Types |
Winged Beast / Tuner / Effect
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Attribute |
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Level (4) |
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Text |
At the end of the Damage Step, if this card battled an opponent's monster that was not destroyed: Return that opponent's monster to the hand. You must control this face-up card to activate and to resolve this effect.
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Mist Valley Thunder Lord
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Mist Valley Thunderbird
Types |
Thunder / Effect
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Attribute |
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Level (3) |
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Text |
If this face-up card on the field returns to the hand: Special Summon it, but it cannot attack this turn.
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Mist Valley Watcher
Types |
Spellcaster
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Attribute |
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Level (4) |
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Text |
Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
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Mist Valley Windmaster
Types |
Winged Beast / Tuner
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Attribute |
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Level (2) |
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Text |
Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hand to the Graveyard until they have 4 cards.
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Mist Wurm
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Mistake
Property |
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Text |
Neither player can add cards from their Deck to their hand except by drawing them.
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Mistaken Accusation
Property |
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Text |
If your opponent has more total cards in their hand and field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn.
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Mistaken Arrest
Property |
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Text |
Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.
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Mistar Boy
Types |
Aqua / Link / Effect
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Attribute |
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Text |
2 WATER monsters
All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.
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Mithra the Thunder Vassal
Types |
Thunder / Effect
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Attribute |
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Level (2) |
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Text |
If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 "Vassal Token" (Thunder-Type/LIGHT/Level 1/ATK 800/DEF 1000) to your opponent's field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) You can only use each effect of "Mithra the Thunder Vassal" once per turn.
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Mitsu the Insect Ninja
Types |
Insect / Effect
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Attribute |
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Level (2) |
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Text |
If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.
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Mixeroid
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.
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