Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Musakani Magatama

Property

Counter

Text

When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it.

Muscle Medic

Types

Warrior / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If a player would take damage from a battle involving this card, they gain that much LP, instead.

Mushroom Man #2

Types

Plant

Attribute

Earth

Level (2)

Star Star

Text

Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.

Mushroom Man 2

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

The controller of this monster takes 300 damage during each of their Standby Phases. During your End Phase, you can pay 500 Life Points to shift control of this card to your opponent.

Musician King

Types

Spellcaster / Fusion

Attribute

Light

Level (5)

Star Star Star Star Star

Text

"Witch of the Black Forest" + "Lady of Faith"

Mustering of the Dark Scorpions

Property

Normal

Text

If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.

Musto, Oracle of Gusto

Types

Psychic / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn: You can target 1 "Gusto" monster in your Graveyard and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.

Mutant Mindmaster

Types

Spellcaster / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.

Muzurhythm the String Djinn

Types

Fiend / Xyz

Attribute

Wind

Rank (3)

Star Star Star

Text

2 Level 3 monsters

When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn.

My Body as a Shield

Property

Quick-Play

Text

When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.

Mysterious Guard

Types

Spellcaster / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior-Type monster, you can target 1 additional face-up monster on the field; return the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior-Type monster.

Mysterious Puppeteer

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.

Mysterious Triangle

Property

Quick-Play

Text

Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.

Mystery Shell Dragon

Types

Wyrm / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations.

Mystic Box

Property

Normal

Text

Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.

Mystic Clown

Types

Fiend

Attribute

Dark

Level (4)

Star Star Star Star

Text

Nothing can stop the mad attack of this powerful creature.

Mystic Horseman

Types

Beast / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

Half man and half horse, this monster is known for its extreme speed.

Mystic Lamp

Types

Spellcaster / Effect

Attribute

Dark

Level (1)

Star

Text

This monster can attack your opponent's Life Points directly.

Mystic Macrocarpa Seed

Types

Plant / Tuner

Attribute

Earth

Level (3)

Star Star Star

Text

Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of "Mystic Macrocarpa Seed" up to twice per turn.

Mystic Mine

Property

Field

Text

If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.

Mystic Piper

Types

Spellcaster / Effect

Attribute

Light

Level (1)

Star

Text

You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn.

Mystic Plasma Zone

Property

Field

Text

Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.

Mystic Probe

Property

Normal

Text

You can only activate this card when a Continuous Spell Card is activated. Negate all Continuous Spell Cards during the turn this card is activated.

Mystic Swordsman LV2

Types

Warrior / Effect

Attribute

Earth

Level (2)

Star Star

Text

At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.

Mystic Swordsman LV4

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.


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