Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

Mixeroid

Types

Machine / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

You can Tribute 1 Machine monster; Special Summon 1 non-WIND "roid" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 "roid" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of "Mixeroid" once per turn.

Moai Interceptor Cannons

Types

Rock / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn, you can flip this card into face-down Defense Position.

Mobius the Frost Monarch

Types

Aqua / Effect

Attribute

Water

Level (6)

Star Star Star Star Star Star

Text

When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

Mobius the Mega Monarch

Types

Aqua / Effect

Attribute

Water

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect.

‚óŹ Your opponent cannot activate the targeted cards in response to this effect's activation.

Mogmole

Types

Beast / Effect

Attribute

Earth

Level (2)

Star Star

Text

When this card on the field is destroyed and sent to the Graveyard: You can Special Summon it from your Graveyard in face-up Defense Position. You can only use the effect of "Mogmole" once per Duel.

Moisture Creature

Types

Fairy / Effect

Attribute

Light

Level (9)

Star Star Star Star Star Star Star Star Star

Text

If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field.

Moja

Types

Beast / Effect

Attribute

Earth

Level (1)

Star

Text

When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.

Mokey Mokey

Types

Fairy

Attribute

Light

Level (1)

Star

Text

An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.

Mokey Mokey King

Types

Fairy / Fusion

Attribute

Light

Level (6)

Star Star Star Star Star Star

Text

"Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey"

When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.

Mokey Mokey Smackdown

Property

Continuous

Text

While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of each "Mokey Mokey" on your side of the field becomes 3000 until the end of this turn.

Molten Behemoth

Types

Pyro

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

A giant born from magma, it attacks with a magma punch.

Molten Conduction Field

Property

Normal

Text

Send 2 "Laval" monsters from your Deck to the Graveyard.

Molten Destruction

Property

Field

Text

All FIRE monsters gain 500 ATK and lose 400 DEF.

Molten Whirlwind Wall

Property

Continuous

Text

All face-up "Laval" monsters you control gain 100 ATK for each "Laval" monster in your Graveyard.

Molten Zombie

Types

Pyro / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is Special Summoned from the Graveyard: Draw 1 card.

Molting Escape

Property

Equip

Text

Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.

Monk Fighter

Types

Rock / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

Battle Damage to this card's controller from a battle involving this card becomes 0.

Monk of the Tenyi

Types

Wyrm / Link

Attribute

Earth

Text

1 non-Link "Tenyi" monster

Mono Synchron

Types

Machine / Tuner

Attribute

Dark

Level (1)

Star

Text

When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.

Monoceros

Types

Beast / Effect

Attribute

Light

Level (3)

Star Star Star

Text

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard.

Monster Egg

Types

Warrior

Attribute

Earth

Level (3)

Star Star Star

Text

A warrior hidden within an egg that attacks enemies by flinging eggshells.

Monster Express

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of "Monster Express" once per turn.

Monster Eye

Types

Fiend / Effect

Attribute

Dark

Level (1)

Star

Text

You can pay 1000 Life Points; add 1 "Polymerization" from your Graveyard to your hand.

Monster Gate

Property

Normal

Text

Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

Monster Rebone

Property

Continuous

Text

If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card.


Page -- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30