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Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Metaverse

Property

Normal

Text

Take 1 Field Spell from your Deck, and either activate it or add it to your hand.

Meteo the Matchless

Types

Beast-Warrior / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Meteor B. Dragon

Types

Dragon / Fusion

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

"Red-Eyes B. Dragon" + "Meteor Dragon"

Meteor Black Comet Dragon

Types

Dragon / Fusion

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Level 7 "Red-Eyes" monster + 1 Level 6 Dragon-Type monster

If this card is Fusion Summoned: You can send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the Graveyard: You can target 1 Normal Monster in your Graveyard; Special Summon it.

Meteor Dragon

Types

Dragon / Normal

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

This dragon appeared from the sky and crashed to the earth.

Meteor Dragon Red-Eyes Impact

Types

Dragon / Gemini

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

‚óŹ Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.

Meteor Flare

Property

Normal

Text

Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

Meteor of Destruction

Property

Normal

Text

If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent.

Meteorain

Property

Normal

Text

During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

Metrognome

Types

Fairy / Pendulum

Attribute

Earth

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.

Monster Effect: While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.

Mezuki

Types

Zombie / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

Michael, the Arch-Lightsworn

Types

Dragon / Synchro

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner LIGHT monsters

Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Michion, the Timelord

Types

Fairy / Effect

Attribute

Fire

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.

Michizure

Property

Normal

Text

When a monster is sent from the field to your GY, even during the Damage Step: Target 1 monster on the field; destroy it.

Micro Coder

Types

Cyberse / Effect

Attribute

Dark

Level (1)

Star

Text

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can either add 1 "Cynet" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of "Micro Coder" once per turn.

Micro Ray

Property

Normal

Text

Target 1 face-up monster on the field; that target's DEF becomes 0 until the end of this turn.

Mid Shield Gardna

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn, you can flip this card into face-down Defense Position. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.

Mighty Guard

Types

Machine

Attribute

Earth

Level (4)

Star Star Star Star

Text

A machine soldier that was developed as a guard. It is made of rust-proof metal.

Mighty Warrior

Types

Warrior / Synchro

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.

Mikazukinoyaiba

Types

Dragon / Normal

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

A dragon warrior of the moon armed with a crescent sword.

Mild Turkey

Types

Winged Beast / Pendulum

Attribute

Fire

Level (4)

Star Star Star Star

Text

Pendulum Effect: Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).

Monster Effect: The taste of victory will bowl you over.

Milla the Temporal Magician

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.

Millennium Eye (Skill Card)

Property

N/A

Text

At the start of the Duel, look at your opponent's opening hand. You may choose to have that player shuffle their hand into their Deck and draw a new hand. (If both players use a Skill at the same time, the Turn player resolves their Skill first.)

Millennium Golem

Types

Rock

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

For nearly a millennium, this golem has served as guardian of an ancient treasure trove.

Millennium Necklace (Skill Card)

Property

N/A

Text

At the start of the opponent's turn, before they draw, you may look at the top 3 cards of their Deck and rearrange them in any order.

This Skill can only be used once per Duel.


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