Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Linkross

Types

Cyberse / Link / Effect

Attribute

Light

Text

1 Link-2 or higher Link Monster

If this card is Link Summoned: You can activate this effect; Special Summon a number of "Link Tokens" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use "Link Tokens" as Link Material for the rest of this turn. You can only use this effect of "Linkross" once per turn.

Linkslayer

Types

Cyberse / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.

Linkuriboh

Types

Cyberse / Link / Effect

Attribute

Dark

Text

1 Level 1 monster

When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

Lion Alligator

Types

Reptile / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

While you control another Reptile monster, if a Reptile monster you control attacks a Defense Position monster, inflict piercing battle damage.

Lionhearted Locomotive

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.

Liquid Beast

Types

Aqua / Normal

Attribute

Water

Level (3)

Star Star Star

Text

A liquid life form that thrives on water.

Litmus Doom Ritual

Property

Ritual

Text

This card is used to Ritual Summon "Litmus Doom Swordsman". You must also Tribute monsters from your hand or field, whose total Levels equal 8 or more. If this card is in the GY: You can target 1 "Litmus Doom Swordsman" in your GY; shuffle both it and this card from the GY into the Deck, then draw 1 card. You can only use this effect of "Litmus Doom Ritual" once per turn.

Litmus Doom Swordsman

Types

Warrior / Ritual / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone.

Little Chimera

Types

Beast / Effect

Attribute

Fire

Level (2)

Star Star

Text

All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.

Little D

Types

Dinosaur

Attribute

Earth

Level (3)

Star Star Star

Text

Yo, this tyrannosaurus tot's got a terrible temper.

Little Fairy

Types

Fairy / Effect

Attribute

Light

Level (3)

Star Star Star

Text

Up to twice per turn: You can send 1 card from your hand to the Graveyard; increase this card's Level by 1.

Little Trooper

Types

Warrior / Effect

Attribute

Earth

Level (1)

Star

Text

If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.

Little-Winguard

Types

Warrior / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn, during your End Phase: You can change the battle position of this card.

Live☆Twin Channel

Property

Field

Text

When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.

Live☆Twin Home

Property

Quick-Play

Text

Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.

Live☆Twin Ki-sikil

Types

Cyberse / Effect

Attribute

Light

Level (2)

Star Star

Text

Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.

Live☆Twin Ki-sikil Frost

Types

Aqua / Effect

Attribute

Light

Level (2)

Star Star

Text

If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.

Live☆Twin Lil-la

Types

Cyberse / Effect

Attribute

Dark

Level (2)

Star Star

Text

Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.

Live☆Twin Lil-la Treat

Types

Zombie / Effect

Attribute

Dark

Level (2)

Star Star

Text

If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.

Live☆Twin Sunny's Snitch

Property

Continuous

Text

When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.

Living Fossil

Property

Equip

Text

Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card leaves the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.

Lizard Soldier

Types

Dragon

Attribute

Wind

Level (3)

Star Star Star

Text

A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.

Ljosalf of the Nordic Alfar

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

When this card is Normal Summoned: You can target 1 face-up monster you control, except this card; Special Summon 1 "Nordic" monster from your hand with a Level less than or equal to that face-up monster's Level.

Localized Tornado

Property

Normal

Text

Shuffle all cards from your hand and Graveyard into the Deck.

Lock Cat

Types

Beast / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.


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