Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Hazy Flame Griffin

Types

Winged Beast / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.

Hazy Flame Hydra

Types

Dinosaur / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect.

● When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.

Hazy Flame Hyppogrif

Types

Pyro / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 other FIRE monster; this card gains 300 ATK.

Hazy Flame Mantikor

Types

Winged Beast / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.

Hazy Flame Peryton

Types

Pyro / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.

Hazy Flame Sphynx

Types

Beast-Warrior / Effect

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.

Hazy Glory

Property

Continuous

Text

You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand.

Hazy Pillar

Property

Continuous

Text

You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 face-up Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.

Head Judging

Property

Continuous

Text

When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.

Headless Knight

Types

Fiend / Normal

Attribute

Earth

Level (4)

Star Star Star Star

Text

A haunted spirit of a falsely accused knight who wanders in search of truth and justice.

Healing Wave Generator

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.

Heart of Clear Water

Property

Equip

Text

If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)

Heart of a Warrior

Types

Joey / Skill

Attribute

N/a

Level (0)

Text

Once per turn, you can discard 1 card, then Special Summon 1 Level 5 or lower Warrior non-Effect Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) You cannot Normal Summon/Set the turn you activate this Skill.

Heart of the Underdog

Property

Continuous

Text

During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card.

Heartfelt Appeal

Property

Normal

Text

When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack.

Heartless Drop Off

Property

Counter

Text

When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any.

Heat Wave

Property

Normal

Text

At the start of your Main Phase 1: Neither player can Normal or Special Summon Effect Monsters, until your next Draw Phase.

Heavenly Dragon Circle

Property

Quick-Play

Text

Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a non-Effect Monster to activate this card, you can Special Summon it instead, but negate its effects. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 "Tenyi" card from your Deck to your hand. You can only use 1 "Heavenly Dragon Circle" effect per turn, and only once that turn.

Heavenly Gate of the Mikanko

Property

Field

Text

While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Damage Step, if your "Mikanko" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row.

Heavenly Zephyr - Miradora

Types

Dragon / Effect

Attribute

Wind

Level (7)

Star Star Star Star Star Star Star

Text

The activation and effect of this card's effects cannot be negated. If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; neither player can activate that monster's effects while this monster is face-up on the field. You can only use each effect of "Heavenly Zephyr - Miradora" once per turn.

Heavy Armored Train Ironwolf

Types

Machine / Xyz / Effect

Attribute

Earth

Rank (4)

Star Star Star Star

Text

2 Level 4 Machine-Type monsters

Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

Heavy Beetrooper Mighty Neptune

Types

Insect / Effect

Attribute

Earth

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.

Heavy Forward

Property

Continuous

Text

When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects;

● Change its battle position.

● Attach this card to it as material.

You can only activate 1 "Heavy Forward" per turn.

Heavy Freight Train Derricrane

Types

Machine / Effect

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

Heavy Interlock

Property

Ritual

Text

This card is used to Ritual Summon "Borreload Riot Dragon". You must also Tribute monsters from your hand or field, and/or destroy "Rokket" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.


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