|
Hot Red Dragon Archfiend Bane
|
|
Hot Red Dragon Archfiend King Calamity
|
|
|
Hound of the Tistina
Types |
Aqua / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.
|
|
|
Hourglass of Courage
Types |
Fairy / Effect
|
Attribute |
|
Level (4) |
|
Text |
If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.
|
|
|
|
Hourglass of Life
Types |
Fairy / Normal
|
Attribute |
|
Level (2) |
|
Text |
This creature grants power instead of shortening life.
|
|
|
House Dragonmaid
|
|
|
House Duston
Types |
Fiend / Effect
|
Attribute |
|
Level (1) |
|
Text |
When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.
|
|
|
House of Adhesive Tape
Property |
|
Text |
If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.
|
|
|
|
How Did Dai Get Here?
Property |
|
Text |
If a monster you control is destroyed by your opponent's attack or card effect: Place face-up in your Field Zone, 1 Field Spell from your Deck with a different name than the cards in the Field Zones, then reveal 5 monsters from your Deck that can be Special Summoned, with different names from each other, your opponent randomly picks 1 for you to Special Summon, also shuffle the rest into your Deck. You can only activate 1 "How Did Dai Get Here?" per turn.
|
|
|
Howl of the Wild
Property |
|
Text |
If your monster destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each Beast monster you control.
|
|
|
|
Howling Insect
Types |
Insect / Effect
|
Attribute |
|
Level (3) |
|
Text |
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Insect monster with 1500 or less ATK from your Deck.
|
|
|
Hraesvelgr, the Desperate Doom Eagle
Types |
Winged Beast / Link / Effect
|
Attribute |
|
Text |
2+ WIND monsters
Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of "Hraesvelgr, the Desperate Doom Eagle" once per turn.
|
|
|
|
Hu-Li the Jewel Mikanko
Types |
Psychic / Effect
|
Attribute |
|
Level (3) |
|
Text |
If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target "Mikanko" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 "Mikanko" Trap from your Deck to your hand. You can only use this effect of "Hu-Li the Jewel Mikanko" once per turn.
|
|
|
Huaquero of the Golden Land
Property |
|
Text |
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.
|
|
|
|
Huge Revolution
Property |
|
Text |
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
|
|
|
Hugin the Runick Wings
Types |
Fairy / Fusion / Effect
|
Attribute |
|
Level (2) |
|
Text |
2 "Runick" monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.
|
|
|
|
Human-Wave Tactics
Property |
|
Text |
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn.
|
|
|
Humanoid Slime
Types |
Aqua / Normal
|
Attribute |
|
Level (4) |
|
Text |
This slime apparently has some human genes in its genetic makeup.
|
|
|
|
Humanoid Worm Drake
|
|
Humhumming the Key Djinn
Types |
Fiend / Xyz / Effect
|
Attribute |
|
Rank (3) |
|
Text |
2 Level 3 monsters
When this card is Special Summoned: You can target 1 "Djinn" Xyz Monster in your Graveyard; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Djinn" Xyz Monster you control; this turn, it can attack your opponent directly.
|
|
|
|
Humid Winds
Property |
|
Text |
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn.
|
|
|
Humongous Hive Hegemon - Zexstagger
|
|
|
Humpty Grumpty
Types |
Zombie / Effect
|
Attribute |
|
Level (3) |
|
Text |
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.
|
|
|
Hundred Dragon
Types |
Dragon / Effect
|
Attribute |
|
Level (4) |
|
Text |
Once per turn: You can have this card gain Levels equal to the number of cards you control, and if you do, it gains 100 ATK for each Level gained. These changes last until the end of this turn. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of "Hundred Dragon" once per turn.
|
|
|
|
Hundred Eyes Dragon
|