Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Heroic Challenger - Thousand Blades

Types

Warrior / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn, if this card is in Attack Position: You can discard 1 "Heroic" card; Special Summon 1 "Heroic" monster from your Deck, and if you do, change this card to Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Heroic" monsters. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of "Heroic Challenger - Thousand Blades" once per turn.

Heroic Challenger - War Hammer

Types

Warrior / Effect

Attribute

Earth

Level (6)

Star Star Star Star Star Star

Text

When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.

Heroic Champion - Claivesolish

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2 Level 4 Warrior monsters

Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.

Heroic Champion - Excalibur

Types

Warrior / Xyz / Effect

Attribute

Light

Rank (4)

Star Star Star Star

Text

2 Level 4 Warrior monsters

Once per turn: You can detach 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn.

Heroic Champion - Gandiva

Types

Warrior / Xyz / Effect

Attribute

Earth

Rank (4)

Star Star Star Star

Text

2 Level 4 Warrior monsters

Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can detach 1 material from this card; destroy that Special Summoned monster(s).

Heroic Champion - Jarngreipr

Types

Warrior / Xyz / Effect

Attribute

Earth

Rank (1)

Star

Text

2 Level 1 Warrior monsters

The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of "Heroic Champion - Jarngreipr" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving your opponent's monster: You can gain LP equal to half its ATK.

Heroic Champion - Kusanagi

Types

Warrior / Xyz / Effect

Attribute

Earth

Rank (4)

Star Star Star Star

Text

3 Level 4 Warrior-Type monsters

Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.

Heroic Chance

Property

Normal

Text

Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn.

Heroic Envoy

Property

Normal

Text

Add 1 "Heroic" monster from your Deck to your hand. If your LP are 500 or less: You can banish this card from your GY, then target 1 "Heroic" card in your GY; add it to your hand. You can only use each effect of "Heroic Envoy" once per turn.

Heroic Gift

Property

Normal

Text

If your opponent's Life Points are 2000 or less: Make their Life Points 8000, and if you do, draw 2 cards. You can only activate 1 "Heroic Gift" per turn.

Heroic Retribution Sword

Property

Normal

Text

Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.

Hexa Spirit of the Ice Barrier

Types

Sea Serpent / Tuner / Effect

Attribute

Water

Level (1)

Star

Text

While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.

Hexatellarknight

Property

Field

Text

Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack.

Hexe Trude

Types

Spellcaster / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK.

Hey, Trunade!

Property

Normal

Text

Return all Set Spells and Traps on the field to the hand.

Hi-Five the Sky

Property

Normal

Text

During your Battle Phase: Target 1 face-up Xyz Monster that attacked this turn; it can make a second attack during this Battle Phase. If it does so using this effect, your opponent cannot activate cards or effects until the end of the Damage Step.

Hi-Speed Re-Level

Property

Normal

Text

Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.

Hi-Speedroid Chanbara

Types

Machine / Synchro / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.

Hi-Speedroid Clear Wing Rider

Types

Machine / Synchro / Effect

Attribute

Wind

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

1 WIND Tuner + 1 non-Tuner WIND Synchro Monster

Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck.

Hi-Speedroid Cork Shooter

Types

Machine / Synchro / Tuner / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can activate 1 of these effects;

● Add 1 "Speedroid" Spell/Trap from your Deck to your hand.

● If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.

You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.

Hi-Speedroid Hagoita

Types

Machine / Synchro / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.

Hi-Speedroid Kendama

Types

Machine / Synchro / Effect

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn.

● You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.

● If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.

Hi-Speedroid Kitedrake

Types

Machine / Synchro / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

1 WIND Machine Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can activate 1 of these effects;

● Destroy all other cards on the field.

● Negate the effects of all face-up cards your opponent currently controls.

If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand.

You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.

Hi-Speedroid Puzzle

Types

Machine / Synchro / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

1 Tuner + 1 or more non-Tuner monsters

At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand.

Hi-Speedroid Rubber Band Shooter

Types

Machine / Link / Effect

Attribute

Wind

Text

2 WIND monsters

During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


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