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Gladiator Proving Ground
Property |
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Text |
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand.
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Gladiator Rejection
Property |
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Text |
Your opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. If a "Gladiator Beast" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 "Gladiator Beast" monster from your Deck with a different Type from the monsters you control, in Defense Position. You can only use this effect of "Gladiator Rejection" once per turn.
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Gladiator Taming
Property |
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Text |
If a face-up "Gladiator Beast" monster is on the field, activate 1 of these effects:
● Select 1 face-up monster your opponent controls, and change its battle position.
● Select 1 face-up "Gladiator Beast" monster your opponent controls, and take control of it until the End Phase.
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Gladiator's Return
Property |
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Text |
Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card.
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Glass Slippers
Property |
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Text |
If this card is equipped to a Fairy monster, it gains 1000 ATK. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses 1000 ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Prinzessin" you control; equip this card to that target. You can only use this effect of "Glass Slippers" once per turn.
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Gleipnir, the Fetters of Fenrir
Property |
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Text |
Add 1 "Nordic" monster from your Deck to your hand.
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Glife the Phantom Bird
Types |
Winged Beast / Effect
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Attribute |
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Level (4) |
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Text |
You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.
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Glorious Illusion
Property |
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Text |
Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
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Glorious Numbers
Property |
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Text |
If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.
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Glory of the Noble Knights
Property |
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Text |
Target 1 "Noble Knight" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target. You can only activate 1 "Glory of the Noble Knights" per turn.
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Glow-Up Bloom
Types |
Zombie / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
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Glow-Up Bulb
Types |
Plant / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
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Glowing Crossbow
Property |
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Text |
Equip only to a "Blackwing" monster. It gains 500 ATK/DEF. You can only use each of the following effects of "Glowing Crossbow" once per turn.
● If the equipped monster destroys an opponent's monster by battle: You can discard 1 random card from your opponent's hand.
● If this card is sent to the GY because the equipped monster was used as a Synchro Material: You can add this card from the GY to your hand.
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Gluttonous Reptolphin Greethys
Types |
Fish / Tuner / Effect
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Attribute |
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Level (3) |
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Text |
You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand.
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Gnomaterial
Types |
Fairy / Effect
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Attribute |
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Level (1) |
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Text |
If your opponent Special Summons a monster(s) while you control no cards: You can discard this card, then target 1 face-up monster your opponent controls; this turn, that monster cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Gnomaterial" once per turn.
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Go! - D/D/D Divine Zero King Rage
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Goblin Attack Force
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
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Goblin Black Ops
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
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Goblin Calligrapher
Types |
Fiend
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Attribute |
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Level (1) |
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Text |
A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke.
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Goblin Circus
Property |
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Text |
Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.
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Goblin Decoy Squad
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
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Goblin Elite Attack Force
Types |
Fiend / Effect
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Attribute |
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Level (4) |
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Text |
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
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Goblin Fan
Property |
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Text |
When a Level 2 or lower monster is Flip Summoned, destroy it. Its effects do not activate at that time.
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Goblin King
Types |
Fiend / Effect
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Attribute |
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Level (1) |
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Text |
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000.
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Goblin Marauding Squad
Types |
Beast-Warrior / Effect
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Attribute |
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Level (4) |
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Text |
When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
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